Difference between revisions of "Regeneration"
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'''Regeneration''' is a [[property]] that speeds the recovery of [[HP]] drastically; your character gains 1 HP on every [[turn]] (s)he would not normally do so. | '''Regeneration''' is a [[property]] that speeds the recovery of [[HP]] drastically; your character gains 1 HP on every [[turn]] (s)he would not normally do so. | ||
− | It is acquired as an [[extrinsic]] | + | It is acquired as an [[extrinsic]] through [[put on|putting on]] a [[ring of regeneration]] or wielding the [[Healer]]'s [[quest artifact]], the [[Staff of Aesculapius]]. It can only be acquired as an [[intrinsic]] by [[eating jewelry|eating]] a ring of regeneration if the ring is of suitable material and you are [[polymorph]]ed in to a monster that can eat it. |
The downside to having faster regeneration however, is if the property is from a ring, either eaten or worn, you lose an additional point of [[nutrition]] every other turn. | The downside to having faster regeneration however, is if the property is from a ring, either eaten or worn, you lose an additional point of [[nutrition]] every other turn. | ||
[[Category:Properties]] | [[Category:Properties]] |
Revision as of 21:35, 18 September 2008
Regeneration is a property that speeds the recovery of HP drastically; your character gains 1 HP on every turn (s)he would not normally do so.
It is acquired as an extrinsic through putting on a ring of regeneration or wielding the Healer's quest artifact, the Staff of Aesculapius. It can only be acquired as an intrinsic by eating a ring of regeneration if the ring is of suitable material and you are polymorphed in to a monster that can eat it.
The downside to having faster regeneration however, is if the property is from a ring, either eaten or worn, you lose an additional point of nutrition every other turn.