Religion

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Revision as of 09:36, 21 January 2007 by Creativename (talk | contribs) (Priests)
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As NetHack is a fantasy adventure game, religion ties in closely with its occult themes and mythology. The very mission of the game is to recover The Amulet of Yendor for your god. This article is a portal to detailed articles about the religious aspects of the game which affect gameplay.

Alignment

Main article: alignment

Roles, monsters, artifacts, altars and even the dungeon itself can have an alignment: one of lawful, neutral, or chaotic. Some entities loyal to Moloch are unaligned.

Alignment record

Main article: alignment record

Your alignment record refers to your standing with your god. It is often simply called alignment, but it is not the same as lawful/neutral/chaotic-status. It affects your chance of praying successfully and your ability to enter the quest.

Altars

Main article: altar

Altars are high-bandwidth connections directly to your god. You can sacrifice (#offer) at them to appease your deity and pray on them for favors.

Praying

Main article: prayer

To #pray is to appeal to your god for help. Praying too often is treated as pestering, for which you can expect Consequences.

Gods

Main article: god

Each role has its own pantheon of gods - one for each alignment. Priests are assigned the pantheon of another role at random.

Priests

Main article: aligned priest

Not to be confused with the player role, Priest, non-player character priests manage temples and can offer you certain divine services - for a price.

Atheism

Main article: atheist

Players may choose to forego all of the above religious activities, and thus ascend as atheists. This is a voluntary conduct