Difference between revisions of "Ring of increase damage"

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A '''ring of increase damage''' adds its [[enchantment]] to your [[damage]] rolls. The enchantment can be altered by [[charging]]. This does not affect damage you deal with spells.
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A '''ring of increase damage''' adds its [[enchantment]] to your [[damage]] rolls. The enchantment can be altered by [[charging]]. This does not affect damage you deal with spells. The effect stacks if you wear two of them.
  
 
==Identification==
 
==Identification==

Revision as of 19:04, 17 March 2013

=
Name increase damage
Appearance random
Base price 150 zm
Weight 3

A ring of increase damage adds its enchantment to your damage rolls. The enchantment can be altered by charging. This does not affect damage you deal with spells. The effect stacks if you wear two of them.

Identification

It is difficult to identify this ring by price identification alone because there are nine other rings which share the 150 zm cost, many of which may not self-identify.

If you have a stethoscope, you can use it to observe the damage you inflict to a creature, and you can use this to determine the exact enchantment of the ring (and of your weapon, for that matter).

Another option is enlightenment. While enlightenment will not identify a +0 ring of increased damage, you'll otherwise receive one of the following messages:

Enchantment Enlightenment Message [1]
-13 or less You have a huge damage penalty.
-12 to -7 You have a large damage penalty.
-6 to -4 You have a moderate damage penalty.
-3 to -1 You have a small damage penalty.
0 [no message]
1 to 3 You have a small damage bonus.
4 to 6 You have a moderate damage bonus.
7 to 12 You have a large damage bonus.
13 or more You have a huge damage bonus.
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References