Difference between revisions of "Scroll of identify"

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{{scroll|name=identify|cost=20|ink=7–13}}
 
{{scroll|name=identify|cost=20|ink=7–13}}
  
The '''scroll of identify''' is a somewhat common [[scroll]] that appears in ''[[NetHack]]''. When read, it [[Identify|identifies]] items in the player's inventory, with the amount of items identified based on its [[beatitude]].
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The '''scroll of identify''' is a somewhat common [[scroll]] that appears in ''[[NetHack]]''. When read, it [[Identify|identifies]] items in the player's [[inventory]], with the amount of items identified based on its [[beatitude]].
  
==Effects==
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==Generation==
Scrolls of identify are always safe to read, but noncursed scrolls are far more beneficial. When read, the scroll reveals the full identity of at least one unknown item in the player's inventory. If the scroll is blessed or uncursed, it will identify 1, 2, 3, 4, or all items in the inventory, with the probability of each number given in the table below.<ref>[[scrl-343.txt]]</ref> If this is less than the number of unidentified items in the inventory, the player chooses which items to identify first.
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18% of all randomly generated scrolls will be a scroll of identify.
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==Description==
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Scrolls of identify are always safe to read, but noncursed scrolls are far more beneficial. When read, the scroll will [[auto-identify]] itself and reveal the full identity of at least one item in the player's open inventory; if the scroll is read while [[confused]], it will auto-identify itself with no further effect. If a scroll would identify a number of items less than the amount of unidentified items in the inventory, the player chooses which items to identify first.
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If the scroll is blessed or uncursed, it will identify 1, 2, 3, 4, or all items in the inventory, with the probability of each number given in the table below;<ref>[[scrl-343.txt]]</ref> a cursed scroll will only identify one item. If the player's [[Luck]] is positive, a blessed scroll will always identify at least two items, with a {{frac|3|5}} chance of identifying more.
  
 
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|style="background-color:#ffdfcf"| 1 ||style="background-color:#ffdfcf"| 0 ||style="background-color:#ffdfcf"| 0 ||style="background-color:#ffdfcf"| 0 ||style="background-color:#ffdfcf"| 0
 
|style="background-color:#ffdfcf"| 1 ||style="background-color:#ffdfcf"| 0 ||style="background-color:#ffdfcf"| 0 ||style="background-color:#ffdfcf"| 0 ||style="background-color:#ffdfcf"| 0
 
|}
 
|}
 
If the player's [[Luck]] is positive, a blessed scroll has a {{frac|2|5}} chance of identifying 2 items, and will never identify just one.
 
 
If the scroll is read while [[Confusion|confused]], the scroll's type is identified with no further effect. ("You identify this as an identify scroll.")
 
  
 
==Strategy==
 
==Strategy==
The scroll of identify is recognized by [[price identification]], being the only scroll with a base price of 20zm.
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The scroll of identify is the only scroll with a base price of 20zm, making [[price identification]] trivial; it is also one of the most common scrolls randomly generated in the dungeon, to the point that the largest stack of unidentified scrolls in your inventory has a decent-but-unreliable chance to be a stack of identify scrolls.
  
It is advantageous to make {{of|potion|holy water}} and bless scrolls of identify, which significantly increases their chance of identifying more items. Price identification can point players to the most important items to identify and thus give them the tactical flexibility needed to get the most use out of a blessed stack. It is also a good idea to gather many unidentified items into the open [[inventory]] before reading the scrolls, due to the 20% chance of identifying the entire contents of the inventory.
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Before reading any scroll(s) of identify, be sure to have as many unidentified items in your open inventory as is reasonably possible; if you have {{of|potion|holy water}} to spare, you can bless your scroll(s) beforehand to increase the chance of identifying more items. If reading the scroll(s) of identify in a [[shop]], you can also use price identification to prioritize which of the shop's wares to formally ID and get the most out of your scrolls.
  
Make sure the items you want to identify are in open inventory. Even if your scroll identifies your entire inventory, it will not identify items in containers.
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A role such as [[Priest]] or [[Wizard]] that can learn the {{spell of|identify}} spell and train [[divination spells]] to [[Skilled]] or better can potentially render scrolls of identify redundant, though they may still be useful if the spell is forgotten at any point (e.g., you have also forgotten several other item identities due to a [[mind flayer]] or an ill-advised [[scroll of amnesia]]). A reliably-cast identify spell in combination with a source of energy such as [[The Eye of the Aethiopica]] lets you identify any object soon after you discover it, even if you only want to know its beatitude.
  
Whether or not this is better than learning the third-level {{spell of|identify}} spell depends on the ability to train and reliably cast [[divination]] spells. If your character is a [[Priest]], [[Wizard]], or another class that can at least reach Skilled in divination, the spell may entirely supplant the need for identify scrolls. The identify spell in combination with [[the Eye of the Aethiopica]] lets you identify any object soon after you discover it, even if you only want to know the [[BUC]] status.
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==Messages==
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{{message|You identify this as an identify scroll.|You read a scroll of identify while confused.}}
  
==xNetHack==
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==Variants==
In [[xNetHack]], to counterbalance the removal of the {{spell of|identify}} spell, scrolls of identify are made more reliable. Blessed scrolls always identify 7 items, and uncursed scrolls always identify 4. Like vanilla, cursed scrolls only identify 1 item.
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===xNetHack===
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In [[xNetHack]], to counterbalance the removal of the {{spell of|identify}} spell, scrolls of identify are made more reliable. Blessed scrolls always identify 7 items, and uncursed scrolls always identify 4; like in ''NetHack'', cursed scrolls only identify 1 item.
  
 
==References==
 
==References==
<references />
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<references/>
 
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{{nethack-366}}
 
[[Category:Scrolls|Identify]]
 
[[Category:Scrolls|Identify]]
 
[[Category:Identification]]
 
[[Category:Identification]]
{{nethack-343}}
 

Revision as of 14:15, 9 March 2023

? Scroll.png
Name identify
Appearance random
Base price 20 zm
Weight 5
Ink to write 7–13
Monster use Will not be used by monsters.

The scroll of identify is a somewhat common scroll that appears in NetHack. When read, it identifies items in the player's inventory, with the amount of items identified based on its beatitude.

Generation

18% of all randomly generated scrolls will be a scroll of identify.

Description

Scrolls of identify are always safe to read, but noncursed scrolls are far more beneficial. When read, the scroll will auto-identify itself and reveal the full identity of at least one item in the player's open inventory; if the scroll is read while confused, it will auto-identify itself with no further effect. If a scroll would identify a number of items less than the amount of unidentified items in the inventory, the player chooses which items to identify first.

If the scroll is blessed or uncursed, it will identify 1, 2, 3, 4, or all items in the inventory, with the probability of each number given in the table below;[1] a cursed scroll will only identify one item. If the player's Luck is positive, a blessed scroll will always identify at least two items, with a 35 chance of identifying more.

Scroll
BUC
Number of items
1 2 3 4 all
Blessed 15 15 15 15 15
Uncursed 2125 125 125 125 125
Cursed 1 0 0 0 0

Strategy

The scroll of identify is the only scroll with a base price of 20zm, making price identification trivial; it is also one of the most common scrolls randomly generated in the dungeon, to the point that the largest stack of unidentified scrolls in your inventory has a decent-but-unreliable chance to be a stack of identify scrolls.

Before reading any scroll(s) of identify, be sure to have as many unidentified items in your open inventory as is reasonably possible; if you have holy water to spare, you can bless your scroll(s) beforehand to increase the chance of identifying more items. If reading the scroll(s) of identify in a shop, you can also use price identification to prioritize which of the shop's wares to formally ID and get the most out of your scrolls.

A role such as Priest or Wizard that can learn the identify spell and train divination spells to Skilled or better can potentially render scrolls of identify redundant, though they may still be useful if the spell is forgotten at any point (e.g., you have also forgotten several other item identities due to a mind flayer or an ill-advised scroll of amnesia). A reliably-cast identify spell in combination with a source of energy such as The Eye of the Aethiopica lets you identify any object soon after you discover it, even if you only want to know its beatitude.

Messages

You identify this as an identify scroll.
You read a scroll of identify while confused.

Variants

xNetHack

In xNetHack, to counterbalance the removal of the identify spell, scrolls of identify are made more reliable. Blessed scrolls always identify 7 items, and uncursed scrolls always identify 4; like in NetHack, cursed scrolls only identify 1 item.

References