Difference between revisions of "Shield block"

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Shield block is a [[technique]] in [[SlashTHEM]]<ref>https://github.com/Soviet5lo/SlashTHEM/blob/develop/CHANGELOG-NG.md</ref>
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Shield block is a [[technique]] that appears in [[SlashTHEM]] and [[Hack'EM]].
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It requires a [[shield]] to be worn, but upon use it causes all physical attack types to be blocked by the worn shield, with the damage being subtracted from [[energy[[ instead of [[HP[[. It lasts for d(3,4) + TECHLEV turns. [[Knights]], [[Valkyries]] and [[warrior (role)|Warriors]] gain this technique at experience level 1, [[paladin (role)|Paladins]] and [[Gladiator]]s at level 3, and [[Undead Slayer]]s and [[Priest]]s at level 7.
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In SlashTHEM, [[Knight]]s, [[Valkyrie]]s and [[Warrior (role)|Warriors]] gain this technique at experience level 1; [[Paladin (role)|Paladins]] and [[Gladiator]]s gain the technique at level 3; and [[Undead Slayer]]s and [[Priest]]s gain it at level 7.
  
[[Category:SlashTHEM]]
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In Hack'EM, any role that can reach [[skilled]] in [[Shield (skill)|shield usage]] can learn this technique.
[[Category:Techniques]]
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==Description==
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Use of the shield block technique requires a worn [[shield]]. Upon use, it causes all physical attacks to be blocked by the worn shield, with the damage being subtracted from [[energy]] instead of [[HP]]. This effect lasts for 3d4 turns plus the technique's level.
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{{variant-343}}
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[[Category:SlashTHEM techniques]]
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[[Category:Hack'EM techniques]]

Latest revision as of 12:20, 2 October 2023

Shield block is a technique that appears in SlashTHEM and Hack'EM.

In SlashTHEM, Knights, Valkyries and Warriors gain this technique at experience level 1; Paladins and Gladiators gain the technique at level 3; and Undead Slayers and Priests gain it at level 7.

In Hack'EM, any role that can reach skilled in shield usage can learn this technique.

Description

Use of the shield block technique requires a worn shield. Upon use, it causes all physical attacks to be blocked by the worn shield, with the damage being subtracted from energy instead of HP. This effect lasts for 3d4 turns plus the technique's level.