Special room

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Revision as of 22:55, 11 January 2007 by Ray Chason (talk | contribs) (Graveyard: Valley of the Dead, Orcus)
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A special room is different from the normal rooms of the randomly-generated dungeon. For example, it might contain a shop or a collection of monsters.

This list might be incomplete.

Shops

Shops contain a shopkeeper, an assortment of items, and allow you to buy and sell items. There is at least one guaranteed shop in Minetown

Throne rooms

Throne rooms contain an assortment of monsters, a throne, and a chest. There is a guaranteed throne room in Fort Ludios.

Leprechaun hall

Filled with sleeping leprechauns and gold.

Treasure zoo

Filled with random monsters, and a small pile of gold on every square. There is a guaranteed treasure zoo at the top of Sokoban and another in the second level of the Wizard's Tower.

Temples

An altar with a priest in the same room is a temple. If the priest and altar are co-aligned with you, the temple is a sanctuary. If a temple's resident priest dies, the temple becomes haunted. Every time you enter a haunted temple, there is a chance of "an enormous ghost" appearing next to you, paralysing you for a few turns, and then acting as an ordinary ghost.

Known locations of temples

Minetown is guaranteed to have a temple altar.

The Valley of the Dead contains a temple of Moloch with an unaligned altar.

The room in Moloch's Sanctum housing the high priest of Moloch is also a temple.

What to do in a temple

You can donate gold to the priest to get extra AC. For more information, see protection.

It is possible to change the alignment of an altar in a temple by sacrificing a monster, especially the right type of unicorn, but doing so will anger the priest. More information is on the page about altars.

What not to do in a temple

When you are BUC testing rings, do not put them on inside the temple. If the ring is a ring of conflict, chances are you will have YASD on your hands.

Beehive

Beehives contain killer bees and one queen bee. Roughly 1/3 of the squares will contain royal jelly. All residents are asleep when the room is generated.

Graveyard

Contains undead, corpses, chests, boxes and graves. The Valley of the Dead contains three graveyards, though they are cavernous areas rather than rooms in the usual sense. The lair of Orcus also has a graveyard.

Anthole

Filled entirely with either soldier ants, giant ants, or fire ants.

Barracks

Filled with either soldiers, sergeants, lieutenants or captains, depending on depth. There are guaranteed barracks in the castle.

Swamp

Swamp rooms occur together: up to 5 rooms on a level may be swamps, with a chequered pattern of pools of water containing sea monsters.

Cockatrice Nest

Cockatrice nests contain cockatrices and chickatrices, along with a few statues. Usually, but not always, the statues contain goodies.

Vaults

Main article: Vault

Vaults contain large amounts of gold.

Crypt

Added in Hack 1.0.2.

External links

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

A user has suggested improving this page or section as follows:

"TODO:Expand info about each room until comprehensive."