Sanctuary
A sanctuary is a co-aligned[1] temple.[2] You will receive sanctuary from its priest[3] if the priest is peacefully[4] tending the altar and your alignment is greater than -4.[5] This means monsters will not enter the temple,[6] and any monsters currently within will not attack you in melee and flee as if you were standing on a respected Elbereth square[7] (though they can still use ranged attacks). Unlike Elbereth, only the following monsters ignore sanctuary:
References
- Jump up ↑ priest.c in NetHack 3.6.1, line 711
- Jump up ↑ priest.c in NetHack 3.6.1, line 707
- Jump up ↑ priest.c in NetHack 3.6.1, line 709
- Jump up ↑ priest.c in NetHack 3.6.1, line 712
- Jump up ↑ priest.c in NetHack 3.6.1, line 704
- Jump up ↑ mon.c in NetHack 3.6.1, line 1399
- Jump up ↑ monmove.c in NetHack 3.6.1, line 330
- ↑ Jump up to: 8.0 8.1 8.2 priest.c in NetHack 3.6.1, line 700: is_minion is true only for high priests and A
- Jump up ↑ monmove.c in NetHack 3.6.1, line 330
- Jump up ↑ monmove.c in NetHack 3.6.1, line 1066
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