Difference between revisions of "Spellbook of extra healing"

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(added the word "an" to the final sentence. For grammer!)
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Extra healing is a [[directional spell]] that heals 8d8 HP and cures [[blindness]].  This will wake up a sleeping monster, but not anger it.   
 
Extra healing is a [[directional spell]] that heals 8d8 HP and cures [[blindness]].  This will wake up a sleeping monster, but not anger it.   
  
Unlike the [[potion of extra healing]], this spell cannot increase maximum hitpoints, and does not cure [[hallucination]] or [[sickness]].
+
Unlike the [[potion of extra healing]], this spell cannot increase maximum hitpoints, and does not cure [[hallucination]] or [[sickness]]. It does, however, cure [[blindness]], making it useful in conjunction with a [[Traps#^ Magic Trap|Magic trap]].
  
 
This is an [[emergency spell]].
 
This is an [[emergency spell]].
  
 
[[Category:Spellbooks|Extra healing]]
 
[[Category:Spellbooks|Extra healing]]

Revision as of 02:16, 5 January 2008

spellbook of
+   extra healing   Light green spellbook.png
Appearance random
Base price 300 zm
Weight 50
Turns to read 10
Ink to write 15–29
Spell type [[healing spells|healing]]
Level 3
Power cost 15 Pw

Allows you to learn the extra healing spell.

Extra healing is a directional spell that heals 8d8 HP and cures blindness. This will wake up a sleeping monster, but not anger it.

Unlike the potion of extra healing, this spell cannot increase maximum hitpoints, and does not cure hallucination or sickness. It does, however, cure blindness, making it useful in conjunction with a Magic trap.

This is an emergency spell.