Difference between revisions of "Spellbook of polymorph"

From NetHackWiki
Jump to navigation Jump to search
m (filling in spellbook template)
(+)
Line 1: Line 1:
 
{{spellbook|name=polymorph|level=6|type=matter|turns=48|direction=beam|equiv=[[wand of polymorph]]|abundance=1.01%}}
 
{{spellbook|name=polymorph|level=6|type=matter|turns=48|direction=beam|equiv=[[wand of polymorph]]|abundance=1.01%}}
  
If you can master its contents, the '''spellbook of polymorph''' is very useful when combined with an [[artifact]] that quickly recharges your [[power]], [[The Eye of the Aethiopica]]. The combination allows you to frequently cast [[polymorph]] against piles of [[object]]s (thus [[polypiling]]) until you reform most junk into valuable items that increase your score.
+
The '''spellbook of polymorph''' allows you to cast the [[polymorph]] spell, casting a beam that changes any monster, item, or player it hits into something else of its type.
 +
 
 +
== Strategy ==
 +
Polymorph is one of the most complicated and useful abilities in the game, and having its spellbook and being able to cast it is extremely useful if applied right. There are several aspects to polymorphing that having this spellbook allows you to do.
 +
 
 +
First of all, you can cast it at monsters, pets, or yourself. Casting it at a monster is usually a bad idea (as it will frequently generate out-of-depth monsters), but ''may'' work if you meet an out-of-depth monster. Casting it at pets allows you to, basically, reroll pet forms until you get a strong one. Beware of [[system shock]], however; because of this, doing so works best when you pet already has a decent amount of HP (so that polymorphing them cannot kill them) and you have a [[spellbook of healing|spell of healing]] or [[spellbook of extra healing|extra healing]] to repair any damage you do to them.
 +
 
 +
Casting it at yourself will transform you into a random monster. This is not terribly useful and can even be ruinous depending on what form you get, but becomes very interesting and useful if you acquire a [[ring of polymorph control]], which allows you to select the form you wish to assume. Since polymorphing yourself wears off, an [[amulet of unchanging]] can be used to keep you in your current form without needed to recast polymorph.
 +
 
 +
You can also [[polymorph]] junk items in the hope of generating something useful, a process called [[polypiling]]. Combined with [[The Eye of the Aethiopica]], you can do this repeatedly to generate valuable items out of common drops. Note, however, that polymorphed items will have the same BUC status, number of uses (if it is a [[wand]] or [[tool]]), enchantments, class, and magical/non-magical status as the original items. In addition, [[spellbook]]s will come out with one less use (as if they were read an extra time), and there is a chance that polypiling will create a [[golem]] or simply destroy the item.
  
 
Having access to the polymorph spell makes [[magic marker]]s almost redundant, because you can just keep polying your junk scrolls until you get the ones you want. You can then save your marker charges for writing [[spellbooks]], which are harder to poly for.  Make sure you don't polymorph too many scrolls at once, however, because you might create a [[paper golem]].
 
Having access to the polymorph spell makes [[magic marker]]s almost redundant, because you can just keep polying your junk scrolls until you get the ones you want. You can then save your marker charges for writing [[spellbooks]], which are harder to poly for.  Make sure you don't polymorph too many scrolls at once, however, because you might create a [[paper golem]].
 
{{stub}}
 
  
 
[[Category:Spellbooks|Polymorph]]
 
[[Category:Spellbooks|Polymorph]]

Revision as of 04:45, 1 December 2011

spellbook of
+   polymorph   Light green spellbook.png
Appearance random
Abundance 1.01%
Base price 600 zm
Weight 50
Turns to read 48
Ink to write 30–59
Spell type matter
Level 6
Power cost 30 Pw
Direction beam
Equivalent wand of polymorph

The spellbook of polymorph allows you to cast the polymorph spell, casting a beam that changes any monster, item, or player it hits into something else of its type.

Strategy

Polymorph is one of the most complicated and useful abilities in the game, and having its spellbook and being able to cast it is extremely useful if applied right. There are several aspects to polymorphing that having this spellbook allows you to do.

First of all, you can cast it at monsters, pets, or yourself. Casting it at a monster is usually a bad idea (as it will frequently generate out-of-depth monsters), but may work if you meet an out-of-depth monster. Casting it at pets allows you to, basically, reroll pet forms until you get a strong one. Beware of system shock, however; because of this, doing so works best when you pet already has a decent amount of HP (so that polymorphing them cannot kill them) and you have a spell of healing or extra healing to repair any damage you do to them.

Casting it at yourself will transform you into a random monster. This is not terribly useful and can even be ruinous depending on what form you get, but becomes very interesting and useful if you acquire a ring of polymorph control, which allows you to select the form you wish to assume. Since polymorphing yourself wears off, an amulet of unchanging can be used to keep you in your current form without needed to recast polymorph.

You can also polymorph junk items in the hope of generating something useful, a process called polypiling. Combined with The Eye of the Aethiopica, you can do this repeatedly to generate valuable items out of common drops. Note, however, that polymorphed items will have the same BUC status, number of uses (if it is a wand or tool), enchantments, class, and magical/non-magical status as the original items. In addition, spellbooks will come out with one less use (as if they were read an extra time), and there is a chance that polypiling will create a golem or simply destroy the item.

Having access to the polymorph spell makes magic markers almost redundant, because you can just keep polying your junk scrolls until you get the ones you want. You can then save your marker charges for writing spellbooks, which are harder to poly for. Make sure you don't polymorph too many scrolls at once, however, because you might create a paper golem.