Difference between revisions of "Spellbook of sleep"
(Copied over the effects and added short Strategy) |
m (filling in spellbook template) |
||
Line 1: | Line 1: | ||
− | {{spellbook|name=sleep|level=1|type=[[ | + | {{spellbook|name=sleep|level=1|type=enchantment|turns=1|direction=ray|equiv=[[wand of sleep]]|abundance=5.09%}} |
Allows you to learn the sleep spell. | Allows you to learn the sleep spell. | ||
==Effects== | ==Effects== | ||
− | Casting this spell has the same effect as zapping a [[ | + | Casting this spell has the same effect as zapping a [[wand of sleep]]. |
You can use it to help defeat (or escape) difficult monsters (unless the monster has [[sleep resistance]]); just be careful where the beam bounces. In a coaligned temple, you can use this wand to park a heavy monster on the altar so that you can kill it there without having it run away from you. | You can use it to help defeat (or escape) difficult monsters (unless the monster has [[sleep resistance]]); just be careful where the beam bounces. In a coaligned temple, you can use this wand to park a heavy monster on the altar so that you can kill it there without having it run away from you. | ||
− | Bolts of sleep bounce from walls and unidentified secret doors, but are absorbed by | + | |
+ | Bolts of sleep bounce from walls and unidentified secret doors, but are absorbed by known doors. | ||
== Strategy == | == Strategy == | ||
Once you have sent an enemy to sleep, be cautious about attacking it in melee unless you can defeat it normally. In particular if you have sent a [[floating eye]] or [[Medusa]] to sleep, never count on the sleep to keep you alive. | Once you have sent an enemy to sleep, be cautious about attacking it in melee unless you can defeat it normally. In particular if you have sent a [[floating eye]] or [[Medusa]] to sleep, never count on the sleep to keep you alive. | ||
− | The sleep spell be used to halt your pet before it stumbles into a trap | + | The sleep spell be used to halt your pet before it stumbles into a trap or attacks a creature you want alive. |
{{stub}} | {{stub}} | ||
[[Category:Spellbooks|Sleep]] | [[Category:Spellbooks|Sleep]] |
Revision as of 04:33, 8 February 2011
spellbook of + sleep | |
---|---|
Appearance | random |
Abundance | 5.09% |
Base price | 100 zm |
Weight | 50 |
Turns to read | 1 |
Ink to write | 5–9 |
Spell type | enchantment |
Level | 1 |
Power cost | 5 Pw |
Direction | ray |
Equivalent | wand of sleep |
Allows you to learn the sleep spell.
Effects
Casting this spell has the same effect as zapping a wand of sleep.
You can use it to help defeat (or escape) difficult monsters (unless the monster has sleep resistance); just be careful where the beam bounces. In a coaligned temple, you can use this wand to park a heavy monster on the altar so that you can kill it there without having it run away from you.
Bolts of sleep bounce from walls and unidentified secret doors, but are absorbed by known doors.
Strategy
Once you have sent an enemy to sleep, be cautious about attacking it in melee unless you can defeat it normally. In particular if you have sent a floating eye or Medusa to sleep, never count on the sleep to keep you alive.
The sleep spell be used to halt your pet before it stumbles into a trap or attacks a creature you want alive.
- This page is a stub. Should you wish to do so, you can contribute by expanding this page.