Difference between revisions of "Streak"

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Revision as of 20:22, 28 May 2013

An ascension streak is a sequence of played games that were ascended, without any lost games in between. A player must be able to win "on command" to get a long streak. Therefore, streaks are a coveted display of player skill, along with (unofficial) conducts and speed runs.

There is nothing special about the individual games. Perhaps except that some people become more risk averse when they are close to a personal record.

The Junethack and /dev/null tournaments provide a trophy for the longest streak.

See Also