Difference between revisions of "Submachine gun"
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Prometheus77 (talk | contribs) (created) |
Prometheus77 (talk | contribs) m (fixed enchantment) |
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Line 9: | Line 9: | ||
!Expert | !Expert | ||
|- | |- | ||
− | | - | + | | -7 to -6 |
| 1 | | 1 | ||
| 2 | | 2 | ||
| 3 | | 3 | ||
|- | |- | ||
− | | - | + | | -5 to -3 |
| 3 | | 3 | ||
| 3 | | 3 | ||
| 1d2+2 | | 1d2+2 | ||
|- | |- | ||
− | | | + | | -2 to +2 |
| 3 | | 3 | ||
| 1d2+2 | | 1d2+2 |
Revision as of 16:47, 26 April 2013
A submachine gun is a firearm introduced in SLASH'EM. It is often found on soldiers and their senior officers. A submachine gun is set on fully automatic mode by default, but can be set to burst mode (rate of fire cut to 1/3) or single-shot mode by applying it.
Rate of fire
In fully automatic mode, the submachine gun's rate of fire depends on its enchantment and skill of the user.
Enchantment | Unskilled/basic | Skilled | Expert |
---|---|---|---|
-7 to -6 | 1 | 2 | 3 |
-5 to -3 | 3 | 3 | 1d2+2 |
-2 to +2 | 3 | 1d2+2 | 1d3+2 |
+3 to +5 | 1d2+2 | 1d3+2 | 1d4+2 |
+6 to +8 | 1d3+2 | 1d4+2 | 1d5+2 |
+9 | 1d4+2 | 1d5+2 | 1d6+2 |