Difference between revisions of "Talk:Bribe"

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(not that much of an edge case really)
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Do I remember correctly that pacifying a shopkeeper in Minetown will also pacify any angry watchpeople? Perhaps there should be a note. --[[Special:Contributions/195.157.154.29|195.157.154.29]] 12:45, 8 November 2012 (UTC)
 
Do I remember correctly that pacifying a shopkeeper in Minetown will also pacify any angry watchpeople? Perhaps there should be a note. --[[Special:Contributions/195.157.154.29|195.157.154.29]] 12:45, 8 November 2012 (UTC)
 +
:Agreed.  I went ahead and added it. -[[User:Ion frigate|Ion frigate]] ([[User talk:Ion frigate|talk]]) 15:30, 8 November 2012 (UTC)

Revision as of 15:30, 8 November 2012

Excalibur and princes

From experience, wielding excalibur prevents bribery both at level generation and initial meeting. The prince is normally generated peaceful but I've seen them generated hostile according to telepathy if I was wielding ex. And if he was peaceful but I approach wielding ex, he goes hostile. I could be misremembering and I can't test this as I don't have wizard mode for a few days. -- Qazmlpok 00:45, 26 December 2010 (UTC)

Yes, the relevant source code lines seem to be makemon.c, line 1050 for level generation and minion.c, line 147 for meeting. --Ilmari Karonen 11:20, 26 December 2010 (UTC)


Bribing soldiers

It does not seem to be possible to bribe soldiers via the #chat command like this article states, but the throwing of gold does work. --Kdgarris 18:44, 22 March 2012 (UTC)

Indeed. I'm not seeing anything special in the source code beyond multiple messages when #chatting. -- Qazmlpok 21:30, 22 March 2012 (UTC)

Minetwon Watch

Do I remember correctly that pacifying a shopkeeper in Minetown will also pacify any angry watchpeople? Perhaps there should be a note. --195.157.154.29 12:45, 8 November 2012 (UTC)

Agreed. I went ahead and added it. -Ion frigate (talk) 15:30, 8 November 2012 (UTC)