Difference between revisions of "Talk:Chest"

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* You can #name it when you pick it up ("chest named goodies", for instance). [[User:195.72.115.202|195.72.115.202]] 09:10, 8 June 2006 (UTC)
 
* You can #name it when you pick it up ("chest named goodies", for instance). [[User:195.72.115.202|195.72.115.202]] 09:10, 8 June 2006 (UTC)
 
** Wow! Chests are heavy, I am never able to lift one off the ground. (Though I play [[Elf]] capped at 18 [[strength]].) --[[User:Kernigh|Kernigh]] 18:11, 8 June 2006 (UTC)
 
** Wow! Chests are heavy, I am never able to lift one off the ground. (Though I play [[Elf]] capped at 18 [[strength]].) --[[User:Kernigh|Kernigh]] 18:11, 8 June 2006 (UTC)
** Thanks for the tip about naming. Well Kernigh, i'm a newbie :), so i'm playing a human valkyrie. -- [[User:PraetorFenix|PraetorFenix]] 20:35, 8 June 2006 (UTC)
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*** You normally leap straight to Stressed if you pick them up from unburdened. [[User:195.72.115.202|195.72.115.202]] 20:40, 8 June 2006 (UTC)

Revision as of 20:40, 8 June 2006

How do I differentiate between multiple chests? Can I engrave the unopened chest itself, so the id mark is retained when I carry it between levels? -- PraetorFenix 06:44, 8 June 2006 (UTC)

  • You can #name it when you pick it up ("chest named goodies", for instance). 195.72.115.202 09:10, 8 June 2006 (UTC)
    • Wow! Chests are heavy, I am never able to lift one off the ground. (Though I play Elf capped at 18 strength.) --Kernigh 18:11, 8 June 2006 (UTC)
      • You normally leap straight to Stressed if you pick them up from unburdened. 195.72.115.202 20:40, 8 June 2006 (UTC)