Talk:Default tileset scaled to 32x32

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Revision as of 03:40, 21 December 2008 by Ray Chason (talk | contribs)
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On Scale2x and hosting tilesets on Wikihack

It looks at first glance like this Scale2x is at least trying to do some smoothing on the interpolated pixels. I haven't looked at it closely enough to say exactly what it's doing. I should note, however, that the DevTeam's tileset uses only 16 colors, and one that has been scaled in this fashion will likely use more. While this won't be a problem on any remotely modern hardware, someone still using a rusted-out 386 might possibly get unexpected results.

Also, different GUIs expect their tilesets in different formats -- Win32 uses BMP, X11 uses XPM, Qt can use PNG directly, I don't know what GEM and Amiga use. I'm not opposed in principle to hosting tilesets on Wikihack, but if we're going to do it, we'll probably want them to be PNGs, since those are well-compressed without loss. It might be well to have a page, or a section under Tileset, on how to convert PNGs to other formats. (Would the Lords and Ladies of Wikia get on our case if someone uploaded Absurd128? The PNG is about 15 MB, and the BMP more than 50.)--Ray Chason 03:27, 21 December 2008 (UTC)

Just checked with the help wiki and it seems we're limited to 5 MB per file, of whatever type, and that for images we can only use GIF, PNG, JPEG and SVG. So no, you can't have Absurd128 on WikiHack. Not yours.--Ray Chason 03:40, 21 December 2008 (UTC)