Difference between revisions of "Talk:Ghost"

From NetHackWiki
Jump to navigation Jump to search
(Maximum hit points: new section)
(Maximum hit points)
Line 7: Line 7:
 
== Maximum hit points ==
 
== Maximum hit points ==
  
Tjr added to the article that ghosts have the same experience level as the late player but left in a comment that he was not sure if the maximum hit points are based on the late player aswell. How are the maximum hot points determined? --[[Special:Contributions/99.239.146.253|99.239.146.253]] 22:17, 29 May 2011 (UTC)
+
Tjr added to the article that ghosts have the same experience level as the late player but left in a comment that he was not sure if the maximum hit points are based on the late player aswell. How are the maximum hit points determined? --[[Special:Contributions/99.239.146.253|99.239.146.253]] 22:17, 29 May 2011 (UTC)

Revision as of 22:17, 29 May 2011

What happens if you quaff milky potions when ghosts are already extinct? Do you always get the potion's effects? Tjr 15:53, June 21, 2010 (UTC)

The line in question includes "flags.ghost_count < MAXMONNO". I assume that ghost_count is incremented whenever the extinction counter would be, so it should always give the effects. -- Qazmlpok 16:21, June 21, 2010 (UTC)

How do you recolor ghosts? --Tjr 10:53, 15 May 2011 (UTC)

Changing monster colors is not possible (unless you compile the game yourself). The default ghost color is grey, but as the character used for them is ' ' (space), you don't see the color. --paxed 10:58, 15 May 2011 (UTC)

Maximum hit points

Tjr added to the article that ghosts have the same experience level as the late player but left in a comment that he was not sure if the maximum hit points are based on the late player aswell. How are the maximum hit points determined? --99.239.146.253 22:17, 29 May 2011 (UTC)