Talk:Half physical damage

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Revision as of 01:07, 10 June 2010 by Ion frigate (talk | contribs) (Created page with 'I'm mentioning this because I have seen it in spoilers before; from what I see in mhitu.c, half physical damage would not stack. The game simply checks for the property; if …')
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I'm mentioning this because I have seen it in spoilers before; from what I see in mhitu.c, half physical damage would not stack. The game simply checks for the property; if you have it, it divides the damage taken by two. Therefore, having two half physical damage artifacts would have no benefit. Granted, this is extremely unlikely in vanilla nethack, as one would have to have changed alignment somewhere to carry both the Master Key of Thievery and the Orb of Fate at the same time, but in SLASH'EM this is relevant, what with the addition of the Gauntlets of Defense and the Hand of Vecna, both of which can easily be gotten by one character.

It would seem that the same should hold true for half spell damage. However, half spell damage and half physical damage my stack with each other, I'm not sure. This would be worth investigating, which I may do later. -Ion frigate 01:07, June 10, 2010 (UTC)