Difference between revisions of "Talk:Human (monster)"

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(Created page with "Could someone with a better working knowledge of the game describe what happens when a charecter from a previous game is unstoned. I just turned a necromancer who died from stone…")
 
(answering decade-old question - some thread necromancy about necromancers!)
 
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Could someone with a better working knowledge of the game describe what happens when a charecter from a previous game is unstoned. I just turned a necromancer who died from stone to flesh. His spell selection is much different than when I played him. It appears certain classes have spells and others don't by default. In the same room I turned to flesh a tourist and while he had spells in life in this game he has none.  The section could also add that statues are the most common way humans pc types show up.  To my knowledge Persues is always a statue on Medusa's level
 
Could someone with a better working knowledge of the game describe what happens when a charecter from a previous game is unstoned. I just turned a necromancer who died from stone to flesh. His spell selection is much different than when I played him. It appears certain classes have spells and others don't by default. In the same room I turned to flesh a tourist and while he had spells in life in this game he has none.  The section could also add that statues are the most common way humans pc types show up.  To my knowledge Persues is always a statue on Medusa's level
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:Unstoning a character from a previous game produces a [[player monster]], not a human monster.  [[Necromancer (player monster)|Necromancer player monster]]s are spellcasters, as are flame and ice mages, but others are not (even the "casty" classes from vanilla).  To be clear: player monsters don't "inherit" spells from their predecessors - it's just that a few SLASH'EM player monsters happen to have them. -[[User:Ion frigate|Ion frigate]] ([[User talk:Ion frigate|talk]]) 03:37, 4 November 2023 (UTC)

Latest revision as of 03:38, 4 November 2023

Could someone with a better working knowledge of the game describe what happens when a charecter from a previous game is unstoned. I just turned a necromancer who died from stone to flesh. His spell selection is much different than when I played him. It appears certain classes have spells and others don't by default. In the same room I turned to flesh a tourist and while he had spells in life in this game he has none. The section could also add that statues are the most common way humans pc types show up. To my knowledge Persues is always a statue on Medusa's level

Unstoning a character from a previous game produces a player monster, not a human monster. Necromancer player monsters are spellcasters, as are flame and ice mages, but others are not (even the "casty" classes from vanilla). To be clear: player monsters don't "inherit" spells from their predecessors - it's just that a few SLASH'EM player monsters happen to have them. -Ion frigate (talk) 03:37, 4 November 2023 (UTC)