Difference between revisions of "Talk:Light source"

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(12.81% chance of not enough candles in the light store)
(Probability of not enough guaranteed candles?)
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Then there is a 12.81% chance of not enough candles in the light store, and 17.83% chance of at least 1 magic lamp. --[[User:Tjr|Tjr]] 05:09, 6 January 2011 (UTC)
 
Then there is a 12.81% chance of not enough candles in the light store, and 17.83% chance of at least 1 magic lamp. --[[User:Tjr|Tjr]] 05:09, 6 January 2011 (UTC)
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: Thanks, that's more likely than I thought it would be. --[[User:Bhaak|Bhaak]] 20:17, 6 January 2011 (UTC)

Revision as of 20:17, 6 January 2011

Things to do so I don't forget: (if anyone else wants to mod this while I'm at work go ahead... )

Add info tables on right for rest of items with weight, etc. Add strategy about flashing non permanent lightsource on and off while mapping a level to conserve light charges.

monster light sources??...--PeterGFin 18:20, 27 January 2008 (UTC)

Probability of not enough guaranteed candles?

Has anybody already done the calculations how likely it is that there are not enough guaranteed candles in minetown? --Bhaak 12:35, 5 January 2011 (UTC)

I am assuming:
  • computing only Izchak's shop for now,
  • mimics are neither extinct nor genocided,
  • all 7 layouts of mine town are equally likely,
  • all 3 dungeon branch heights are equally likely,
  • Mine Town is the 3rd or 4rth level of the mines, equally likely.

Then there is a 12.81% chance of not enough candles in the light store, and 17.83% chance of at least 1 magic lamp. --Tjr 05:09, 6 January 2011 (UTC)

Thanks, that's more likely than I thought it would be. --Bhaak 20:17, 6 January 2011 (UTC)