Difference between revisions of "Talk:List of vanilla NetHack tiles"
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PraetorFenix (talk | contribs) (yes. i have one more change in mind) |
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Congrats; it looks great :-) What do you mean by "Edits to this page will be discarded."? Do you plan to do more automatic updates on it? Also, it should use ==Headings== rather than <nowiki><h2>Headings</h2></nowiki>. --[[User:Jayt|Jayt]] 17:17, 1 August 2006 (UTC) | Congrats; it looks great :-) What do you mean by "Edits to this page will be discarded."? Do you plan to do more automatic updates on it? Also, it should use ==Headings== rather than <nowiki><h2>Headings</h2></nowiki>. --[[User:Jayt|Jayt]] 17:17, 1 August 2006 (UTC) | ||
+ | |||
+ | >Congrats; it looks great :-) | ||
+ | Thanks :) | ||
+ | |||
+ | >Do you plan to do more automatic updates on it? | ||
+ | |||
+ | Well I plan on adding the character glyph to the images table. Like this: | ||
+ | {|class="wikitable" | ||
+ | |+'''MONSTERS''' | ||
+ | |- | ||
+ | |{{yellow|a}} | ||
+ | |[[image:giant ant.png]] | ||
+ | |[[giant ant]] | ||
+ | |{{yellow|b}} | ||
+ | |[[image:killer bee.png]] | ||
+ | |[[killer bee]] | ||
+ | |{{blue|a}} | ||
+ | |[[image:soldier ant.png]] | ||
+ | |[[soldier ant]] | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | Since I play w/ the x32 windows tiles, I really don't know the character graphics. So this will enable me to post comments on Dudleys Dungeon. | ||
+ | |||
+ | > What do you mean by "Edits to this page will be discarded."? | ||
+ | The reason I suggest posting changes on the Talk page is because its easier to integrate changes into the code. Otherwise I have to diff the wiki page with my local copy and try to figure out what changed. Once I finish the character mapping by mid to late August, the page can be edited normally. | ||
+ | |||
+ | > it should use ==Headings== rather than <h2>Headings</h2> | ||
+ | will do. | ||
+ | |||
+ | -- [[User:PraetorFenix|PraetorFenix]] 21:47, 1 August 2006 (UTC) |
Revision as of 21:47, 1 August 2006
Item tile naming
In the game, the tiles for spellbooks, wands, gems, potions, scrolls, rings, amulets, and certain tools/armor correspond to the unidentified names. For example, red gems have a tile and so do smoky potions. Currently they're listed here under the identified name, but there's no set graphical representation for those. I suggest we use the un-ID'd names for naming those tiles.--Cadex 21:20, 29 July 2006 (UTC)
- Yes, this makes sense. --Jayt 22:04, 29 July 2006 (UTC)
- Indeed. You cannot know what a "potion of healing" looks like but you certainly know how a "yellow potion" looks like. :) --ZeroOne 22:44, 29 July 2006 (UTC)
- Agreed. The randomized items use their generic descriptions. Also I omitted the floor and wall tiles. I plan on constructing a small room graphic representing the walls of each level (mine walls, gehennom walls, knox walls, sokoban walls) and uploading that as well. I'll begin the uploads at around 24:00 server time. -- PraetorFenix 22:54, 30 July 2006 (UTC)
All done/editing/headings
Congrats; it looks great :-) What do you mean by "Edits to this page will be discarded."? Do you plan to do more automatic updates on it? Also, it should use ==Headings== rather than <h2>Headings</h2>. --Jayt 17:17, 1 August 2006 (UTC)
>Congrats; it looks great :-) Thanks :)
>Do you plan to do more automatic updates on it?
Well I plan on adding the character glyph to the images table. Like this:
a | giant ant | b | killer bee | a | soldier ant |
Since I play w/ the x32 windows tiles, I really don't know the character graphics. So this will enable me to post comments on Dudleys Dungeon.
> What do you mean by "Edits to this page will be discarded."? The reason I suggest posting changes on the Talk page is because its easier to integrate changes into the code. Otherwise I have to diff the wiki page with my local copy and try to figure out what changed. Once I finish the character mapping by mid to late August, the page can be edited normally.
> it should use ==Headings== rather than
Headings
will do.
-- PraetorFenix 21:47, 1 August 2006 (UTC)