Difference between revisions of "Talk:NetHack units"

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(the hero doesn't move on every turn)
(...that's being used to measure distance only)
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Haha, this is excellent. :) However, the part that starts with "''A human walks at approximately 5 km/hour.''" should be adjusted for the fact that the hero doesn't move on every turn. He may also fight, chat, quaff, read, or whatever. For example, in my five ascensions the average number of creatures vanquished has been 3455. --[[User:ZeroOne|ZeroOne]] 04:15, 3 October 2006 (UTC)
 
Haha, this is excellent. :) However, the part that starts with "''A human walks at approximately 5 km/hour.''" should be adjusted for the fact that the hero doesn't move on every turn. He may also fight, chat, quaff, read, or whatever. For example, in my five ascensions the average number of creatures vanquished has been 3455. --[[User:ZeroOne|ZeroOne]] 04:15, 3 October 2006 (UTC)
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*I feel compelled to point out that that number is only being used to measure the distance of a tile as a distance the hero can move in one turn. -- [[User:SGrunt|SGrunt]] 13:11, 3 October 2006 (UTC)

Revision as of 13:11, 3 October 2006

Hi Nodey. This page is great :-) IMHO, it's quite suitable for moving into the main namespace. --Jayt 20:57, 2 October 2006 (UTC)


Haha, this is excellent. :) However, the part that starts with "A human walks at approximately 5 km/hour." should be adjusted for the fact that the hero doesn't move on every turn. He may also fight, chat, quaff, read, or whatever. For example, in my five ascensions the average number of creatures vanquished has been 3455. --ZeroOne 04:15, 3 October 2006 (UTC)

  • I feel compelled to point out that that number is only being used to measure the distance of a tile as a distance the hero can move in one turn. -- SGrunt 13:11, 3 October 2006 (UTC)