Talk:Never hit with a wielded weapon

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Revision as of 20:14, 8 December 2010 by Tjr (talk | contribs) (nitpick)
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Role Comments
Archaeologist Trying to use the bullwhip can quicky lead to trouble.
Barbarian A powerful melee fighter. Limited skills in ranged attacks
Caveman A powerful melee fighter. Can become skilled with bows, and expert with a sling
Healer A healer would be best attempting to avoid combat all together, relying on pets
Knight Good starting armour helps in the early game.
Monk The ideal choice due to martial arts and special bonuses
Priest Not a great melee fighter, nor has great ranged attacks. Has some indirect spell options.
Ranger Excellent ranged fighter. Infravision will help prevent monsters sneaking up on you.
Rogue Can throw daggers as well as any role. Backstab damage a bonus
Samurai Has martial arts skill. Has a good ranged weapon. Begins with good armour.
Tourist Expensive camera helps the tourist avoid combat
Wizard Many attack spell options. A normal wizard will use ranged attacks.

This is WIP- it will grow BH / MA skill level. Surely the Samurai is #2 choice?--PeterGFin 16:20, 8 December 2010 (UTC)

Rogues can use daggers better than other roles. Wizards mostly use ranged attacks (spells) even in melee range. --Tjr 20:14, 8 December 2010 (UTC)