Talk:Random vault (UnNetHack)

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Revision as of 12:24, 9 September 2013 by 194.116.198.185 (talk) (i'm confused as well)
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Intro

Sorry, I don't understand the third introduction paragraph at all. Does unnethack convert ordinary rooms to random special rooms with a 1/(2000+1) chance per room? --Tjr (talk) 18:55, 8 September 2013 (UTC)


Yeah, that wasn't super clear. What happens is that every room that is a random room is a random vault. The probability that any given random vault is vaultgen (that rndvault) / vaultgen (total for all rndvaults).

The random vault that is simply and ordinary room has vaultgen=2000. All other random vaults have vaultgen=1.

That is when vaults show up and what vault is selected. After that happens, some vaults are flagged with "ordinary" instead of "normal".

The vaults that are flagged with "ordinary", which includes the vault, "normal room", are eligible to be converted into a special room, according to the formula that determine special room selection.

In practice, what this means is that you can have random rooms shaped like "L-shaped room" or "4-leaf clover". The vaults that are already special (like "massacre" or "temple of the gods") are not eligible for further conversion into special rooms, because they are already "special".

I hope that clears it up. --Ozymandias (talk) 19:38, 8 September 2013 (UTC)

Random vaults (not to be confused with Vaults)
this suggests that the two uses of "vault" are entirely different. that is, "vault" is being used to mean two different things. the rest of the text suggests this is not true, and you are using "vault" to mean "room not connected to the rest of the level by corridors" in the first case as well as the second. this has taken me several re-reads to work out, and i'm not entirely certain i understand even now. perhaps you should explain what a vault is. is it a room that is 2x2? is it a guarded room? is it a room to which you mostly must be teleported and will then be lead from by a badass mob? is it just a room? --194.116.198.185 12:24, 9 September 2013 (UTC)