Difference between revisions of "Talk:Tripe ration"

From NetHackWiki
Jump to navigation Jump to search
m (not sure about reference to cannibalism under Messages)
m (never mind...)
Line 3: Line 3:
  
 
Not sure about the reference to [[cannibalism]]; it is referenced in the messages section but not in any article text (either here or in cannibalism).--[[User:PeterGFin|PeterGFin]] 13:19, 1 November 2011 (UTC)
 
Not sure about the reference to [[cannibalism]]; it is referenced in the messages section but not in any article text (either here or in cannibalism).--[[User:PeterGFin|PeterGFin]] 13:19, 1 November 2011 (UTC)
 +
 +
Never mind. From [[eat.c]] "not cannibalism, but we use similar criteria for deciding whether to be sickened by this meal" --[[User:PeterGFin|PeterGFin]] 13:27, 1 November 2011 (UTC)

Revision as of 13:27, 1 November 2011

I just revamped this article, but one thing I wasn't sure about that I included anyway is that tripe rations carried in your inventory make pets stay closer to the player. That seems to be the general consensus at RGRN and my own experience as well (certainly seems to make more of difference than tin whistles, which supposedly make a pet follow you for a bit - I can't notice a difference at all). Maybe someone skilled at sourcediving can verify (or correct) it. Floatingeye 02:38, 19 March 2008 (UTC)

That is true (for carnivorous pets, as this article states). A comment at dogmove.c, line 423 says, "if you have dog food it'll follow you more closely". DOGFOOD means treat. --Kernigh 02:58, 19 March 2008 (UTC)

Not sure about the reference to cannibalism; it is referenced in the messages section but not in any article text (either here or in cannibalism).--PeterGFin 13:19, 1 November 2011 (UTC)

Never mind. From eat.c "not cannibalism, but we use similar criteria for deciding whether to be sickened by this meal" --PeterGFin 13:27, 1 November 2011 (UTC)