Difference between revisions of "Talk:Vampire (starting race in SLASH'EM)"

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((Starting) Luck?)
((Starting) Luck?)
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== (Starting) Luck? ==
 
== (Starting) Luck? ==
 
Seems like when I (rarely) get an early wish as a vampiric wizard, I always fail to get my fooproofedness and blessedness. Tried a few times making a new vampy and quitting on turn one -- always "unlucky" on my attributes. Confirmed no moon phases or Friday the 13th. Anyone know what's up? Also my alignment record on the tests (quit on turn 1) show "you have sinned" for the -8 to -4 range. -[[User:AileTheAlien|AileTheAlien]] 05:42, 8 February 2011 (UTC)
 
Seems like when I (rarely) get an early wish as a vampiric wizard, I always fail to get my fooproofedness and blessedness. Tried a few times making a new vampy and quitting on turn one -- always "unlucky" on my attributes. Confirmed no moon phases or Friday the 13th. Anyone know what's up? Also my alignment record on the tests (quit on turn 1) show "you have sinned" for the -8 to -4 range. -[[User:AileTheAlien|AileTheAlien]] 05:42, 8 February 2011 (UTC)
 +
:Turns out they do.  From [[SLASH'EM 0.0.7E7F2/unit.c#line1390]], "vampires start off with gods not as pleased, luck penalty" - 5 less alignment than usual, and -1 to luck.  So vampiric barbarians and rogues will start out with 5 alignment instead of 10, and wizards and other roles with -5 instead of 0, and both will initially have -1 luck (unless this is counterbalanced by the full moon).  The luck penalty means you shouldn't wish or pray within the first 600 turns; the alignment penalty means you just need to kill a few monsters. -[[User:Ion frigate|Ion frigate]] 20:13, 8 February 2011 (UTC)

Revision as of 20:13, 8 February 2011

Hungry Regeneration?

Perhaps somebody else should test this, but experience strongly suggests that the vampire's regeneration *is* hungerless; playing as a vampire, I got hungry at turn 755, having "fed on the lifeblood" of a rabbit once. This would be about right for starting at 900 nutrition, and getting down to 150, which is hungry. Also, a ring of slow digestion would be much, much less useful for vampires than the article suggests if vampiric regeneration caused hunger, as vampires would then still hunger at half the normal rate. -Ion frigate 10:42, February 14, 2010 (UTC)

(Starting) Luck?

Seems like when I (rarely) get an early wish as a vampiric wizard, I always fail to get my fooproofedness and blessedness. Tried a few times making a new vampy and quitting on turn one -- always "unlucky" on my attributes. Confirmed no moon phases or Friday the 13th. Anyone know what's up? Also my alignment record on the tests (quit on turn 1) show "you have sinned" for the -8 to -4 range. -AileTheAlien 05:42, 8 February 2011 (UTC)

Turns out they do. From SLASH'EM 0.0.7E7F2/unit.c#line1390, "vampires start off with gods not as pleased, luck penalty" - 5 less alignment than usual, and -1 to luck. So vampiric barbarians and rogues will start out with 5 alignment instead of 10, and wizards and other roles with -5 instead of 0, and both will initially have -1 luck (unless this is counterbalanced by the full moon). The luck penalty means you shouldn't wish or pray within the first 600 turns; the alignment penalty means you just need to kill a few monsters. -Ion frigate 20:13, 8 February 2011 (UTC)