Difference between revisions of "Talk:Vampire (starting race in SLASH'EM)"

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(Hungry Regeneration?)
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== Hungry Regeneration? ==
 
== Hungry Regeneration? ==
 
Perhaps somebody else should test this, but experience strongly suggests that the vampire's regeneration *is* hungerless; playing as a vampire, I got hungry at turn 755, having "fed on the lifeblood" of a rabbit once.  This would be about right for starting at 900 nutrition, and getting down to 150, which is hungry.  Also, a ring of slow digestion would be much, much less useful for vampires than the article suggests if vampiric regeneration caused hunger, as vampires would then still hunger at half the normal rate. -[[User:Ion frigate|Ion frigate]] 10:42, February 14, 2010 (UTC)
 
Perhaps somebody else should test this, but experience strongly suggests that the vampire's regeneration *is* hungerless; playing as a vampire, I got hungry at turn 755, having "fed on the lifeblood" of a rabbit once.  This would be about right for starting at 900 nutrition, and getting down to 150, which is hungry.  Also, a ring of slow digestion would be much, much less useful for vampires than the article suggests if vampiric regeneration caused hunger, as vampires would then still hunger at half the normal rate. -[[User:Ion frigate|Ion frigate]] 10:42, February 14, 2010 (UTC)
* According to http://www.statslab.cam.ac.uk/~eva/slashem/races.html it is hungered regeneration. Plus I'm satiated much more rarely and for shorter duration as a vamp than, for example, a human. -[[User:AileTheAlien|AileTheAlien]] 05:40, 8 February 2011 (UTC)
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* According to http://www.statslab.cam.ac.uk/~eva/slashem/races.html it is hungered regeneration. Plus I'm satiated much more rarely and for shorter duration as a vamp than, for example, a human.
 +
::Yes, I know what the spoiler says, but it's almost certainly wrong (or possibly referring to an earlier version of the game).  I just tried it in wizard mode with a vampire wizard: started to hunger at turn 750, and after drinking a potion of vampire blood and wishing for a ring of slow digestion, still no hunger after 10000 turns.  Vampires are difficult food-wise because they can eat very little; their regeneration does not add to this.  Lycanthropes do have hungered regeneration, but they of course can eat anything a normal human can. -[[User:Ion frigate|Ion frigate]] 10:12, 10 February 2011 (UTC)
 +
-[[User:AileTheAlien|AileTheAlien]] 05:40, 8 February 2011 (UTC)
  
 
== (Starting) Luck? ==
 
== (Starting) Luck? ==
 
Seems like when I (rarely) get an early wish as a vampiric wizard, I always fail to get my fooproofedness and blessedness. Tried a few times making a new vampy and quitting on turn one -- always "unlucky" on my attributes. Confirmed no moon phases or Friday the 13th. Anyone know what's up? Also my alignment record on the tests (quit on turn 1) show "you have sinned" for the -8 to -4 range. -[[User:AileTheAlien|AileTheAlien]] 05:42, 8 February 2011 (UTC)
 
Seems like when I (rarely) get an early wish as a vampiric wizard, I always fail to get my fooproofedness and blessedness. Tried a few times making a new vampy and quitting on turn one -- always "unlucky" on my attributes. Confirmed no moon phases or Friday the 13th. Anyone know what's up? Also my alignment record on the tests (quit on turn 1) show "you have sinned" for the -8 to -4 range. -[[User:AileTheAlien|AileTheAlien]] 05:42, 8 February 2011 (UTC)
 
:Turns out they do.  From [[SLASH'EM 0.0.7E7F2/u_init.c#line1390]], "vampires start off with gods not as pleased, luck penalty" - 5 less alignment than usual, and -1 to luck.  So vampiric barbarians and rogues will start out with 5 alignment instead of 10, and wizards and other roles with -5 instead of 0, and both will initially have -1 luck (unless this is counterbalanced by the full moon).  The luck penalty means you shouldn't wish or pray within the first 600 turns; the alignment penalty means you just need to kill a few monsters. -[[User:Ion frigate|Ion frigate]] 20:13, 8 February 2011 (UTC)
 
:Turns out they do.  From [[SLASH'EM 0.0.7E7F2/u_init.c#line1390]], "vampires start off with gods not as pleased, luck penalty" - 5 less alignment than usual, and -1 to luck.  So vampiric barbarians and rogues will start out with 5 alignment instead of 10, and wizards and other roles with -5 instead of 0, and both will initially have -1 luck (unless this is counterbalanced by the full moon).  The luck penalty means you shouldn't wish or pray within the first 600 turns; the alignment penalty means you just need to kill a few monsters. -[[User:Ion frigate|Ion frigate]] 20:13, 8 February 2011 (UTC)

Revision as of 10:12, 10 February 2011

Hungry Regeneration?

Perhaps somebody else should test this, but experience strongly suggests that the vampire's regeneration *is* hungerless; playing as a vampire, I got hungry at turn 755, having "fed on the lifeblood" of a rabbit once. This would be about right for starting at 900 nutrition, and getting down to 150, which is hungry. Also, a ring of slow digestion would be much, much less useful for vampires than the article suggests if vampiric regeneration caused hunger, as vampires would then still hunger at half the normal rate. -Ion frigate 10:42, February 14, 2010 (UTC)

Yes, I know what the spoiler says, but it's almost certainly wrong (or possibly referring to an earlier version of the game). I just tried it in wizard mode with a vampire wizard: started to hunger at turn 750, and after drinking a potion of vampire blood and wishing for a ring of slow digestion, still no hunger after 10000 turns. Vampires are difficult food-wise because they can eat very little; their regeneration does not add to this. Lycanthropes do have hungered regeneration, but they of course can eat anything a normal human can. -Ion frigate 10:12, 10 February 2011 (UTC)

-AileTheAlien 05:40, 8 February 2011 (UTC)

(Starting) Luck?

Seems like when I (rarely) get an early wish as a vampiric wizard, I always fail to get my fooproofedness and blessedness. Tried a few times making a new vampy and quitting on turn one -- always "unlucky" on my attributes. Confirmed no moon phases or Friday the 13th. Anyone know what's up? Also my alignment record on the tests (quit on turn 1) show "you have sinned" for the -8 to -4 range. -AileTheAlien 05:42, 8 February 2011 (UTC)

Turns out they do. From SLASH'EM 0.0.7E7F2/u_init.c#line1390, "vampires start off with gods not as pleased, luck penalty" - 5 less alignment than usual, and -1 to luck. So vampiric barbarians and rogues will start out with 5 alignment instead of 10, and wizards and other roles with -5 instead of 0, and both will initially have -1 luck (unless this is counterbalanced by the full moon). The luck penalty means you shouldn't wish or pray within the first 600 turns; the alignment penalty means you just need to kill a few monsters. -Ion frigate 20:13, 8 February 2011 (UTC)