Difference between revisions of "Tileset"
Ray Chason (talk | contribs) (Default tileset, with not-yet-functional image map; tag 343 (would be noversion without the tileset)) |
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rect 448 320 463 335 [[tile828]] | rect 448 320 463 335 [[tile828]] | ||
rect 464 320 479 335 [[tile829]] | rect 464 320 479 335 [[tile829]] | ||
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rect 16 336 31 351 [[tile841]] | rect 16 336 31 351 [[tile841]] | ||
rect 32 336 47 351 [[tile842]] | rect 32 336 47 351 [[tile842]] | ||
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rect 80 400 95 415 [[tile1005]] | rect 80 400 95 415 [[tile1005]] | ||
rect 96 400 111 415 [[tile1006]] | rect 96 400 111 415 [[tile1006]] | ||
− | rect 112 | + | rect 112 400 207 415 [[warning]] |
− | + | rect 208 400 639 415 [[wall]] | |
− | + | rect 0 416 271 431 [[wall]] | |
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</imagemap> | </imagemap> | ||
{{todo|The above image contains an [http://www.mediawiki.org/wiki/Extension:ImageMap image map]; link each tile to the thing it stands for}} | {{todo|The above image contains an [http://www.mediawiki.org/wiki/Extension:ImageMap image map]; link each tile to the thing it stands for}} |
Revision as of 03:12, 24 May 2008
A tileset is a set of graphical tiles used in roguelikes to substitute the regular ASCII graphics, creating a GUI. It works by defining a set graphical tile for every symbol and object in the game. Graphical tilesets are often beneficial to new roguelike players who are not accustomed to the usual graphics-free style roguelikes are presented in. NetHack's DevTeam has created an official tileset for their official graphical client, and Angband has exceptional support for tile customization. Using tilesets provides the same top-down view as ASCII graphics and should not be confused with separate clients using 3D graphics (such as Falcon's Eye), which are a separate system entirely.
Contents
Default tileset
The default tileset appears below:
A user has suggested improving this page or section as follows:
"The above image contains an image map; link each tile to the thing it stands for"
Various tilesets
Pictographic tiles
- The Absurd NetHack Tileset (originally here but the actual files have disappeared; some sizes survive on the Wayback Machine)
- The RLTiles
ASCII-derivative tiles
See also
External links
This page may need to be updated for the current version of NetHack.
It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.
Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.