Difference between revisions of "User:Bluescreenofdeath"

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(Version v96 is the current version of Slash'EM Extended, but monster generation frequency will be fixed only if all new monsters are added, which won't be the case prior to v100...)
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[[Role_difficulty/Variants#Slash.27EM_Extended_roles|A list of Slash'EM Extended's new roles]], including their key features and average difficulty rating. The [[Zyborg]], [[Chevalier]] and [[Electric Mage]] roles are suitable for beginners, while the [[Convict]], [[Bleeder]] and [[Courier]] are harder-than-hard roles that should be picked by experienced players only.
 
[[Role_difficulty/Variants#Slash.27EM_Extended_roles|A list of Slash'EM Extended's new roles]], including their key features and average difficulty rating. The [[Zyborg]], [[Chevalier]] and [[Electric Mage]] roles are suitable for beginners, while the [[Convict]], [[Bleeder]] and [[Courier]] are harder-than-hard roles that should be picked by experienced players only.
  
[[Race#Slash.27EM_Extended|A list of Slash'EM Extended's new races]], including their key features and average difficulty rating. The [[Trollor]] and [[Asgardian]] races are suitable for beginners, while the [[Ungenomold]] and [[Alien]] races should be picked by advanced players only.
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[[Race/Slash'EM_Extended|A list of Slash'EM Extended's new races]], including their key features and average difficulty rating. The [[Trollor]] and [[Asgardian]] races are suitable for beginners, while the [[Ungenomold]] and [[Alien]] races should be picked by advanced players only.
  
 
[[User:Bluescreenofdeath/Version_history|A rudimentary version history]], which is incomplete but tries to give a chronological overview of the variant's features.
 
[[User:Bluescreenofdeath/Version_history|A rudimentary version history]], which is incomplete but tries to give a chronological overview of the variant's features.

Revision as of 20:00, 31 January 2015

Hi there, and welcome to my user page! My nickname is Bluescreenofdeath, but you can call me Amy, and I'm a Nethack player (who would have thought?). My favorite variant is SLASH'EM, and while I'm not a devteam member, I decided to form my own one-man devteam for a variant that I'm calling "Slash'EM Extended". SLASH'EM's original devteam told me they don't mind me making a variant of their variant, so Slash'EM Extended is the official successor now. :-)

Now, the aim of my variant is to add even more variation to the game than SLASH'EM does already, and also try to make the later parts of the game more challenging while reducing the risk of experiencing an early-game YASD. Actually I'm quite a bad player, the farthest I've ever managed to go was the Gehennom where I managed to PUNCH OUT DEMOGORGON WITH BARE HANDS OF ALL THINGS but then got killed by a tyrannosaurus while helpless, and I didn't ever beat any quest nemesis either in more than one hundred games played (but I royally got my butt kicked by Master Kaen a few times). You can watch me play Slash'EM Extended here: http://forum.rpg.net/showthread.php?723346-(Let-s-Play!)-Slash-EM-Extended-a-NetHack-fork

Development news: Current version is v96 (January 31st, 2015). This version is playable but monster generation frequency is a bit flaky; up until v100 I will add big amounts of new monsters (currently there are about 4250 monster species in monst.c, and there will be many more to come) and only then I'll start balancing the frequency numbers. For now, some special rooms (especially morgues) are much harder to clear out than they should be due to the prevalence of high-level monsters. --Bluescreenofdeath (talk) 19:50, 31 January 2015 (UTC)


The current version of Slash'EM Extended is available for download here: https://app.box.com/s/bjmryzddy3t7llv6jekb (current version is v96). If you're playing an old version, updating is advised. However, please don't update your game version with a character in progress; the game is very likely to consider your character incompatible with the new version, so you should finish the game with your current character first before updating.

Oh yeah, and here's my worst embarrasing YASD: http://abload.de/img/eyalsodesisjetztabernakkbr.png

Feel free to post on my user talk page!

--Bluescreenofdeath (talk) 08:32, 4 December 2013 (UTC)

Getting started

Copied from the main Slash'EM Extended article. This section is supposed to be helpful for Slash'EM Extended players.

New players may be overwhelmed by the huge amount of available roles and races. These links may be helpful:

A list of Slash'EM Extended's new roles, including their key features and average difficulty rating. The Zyborg, Chevalier and Electric Mage roles are suitable for beginners, while the Convict, Bleeder and Courier are harder-than-hard roles that should be picked by experienced players only.

A list of Slash'EM Extended's new races, including their key features and average difficulty rating. The Trollor and Asgardian races are suitable for beginners, while the Ungenomold and Alien races should be picked by advanced players only.

A rudimentary version history, which is incomplete but tries to give a chronological overview of the variant's features.

A list of Slash'EM Extended's new items, including information about what they do. Slash'EM Extended also has lots of new randomized appearances for scrolls, potions and other items.

A list of Slash'EM Extended's new monsters, including information about their levels, attacks and special abilities.

A list of Slash'EM Extended's new traps, including information about their effects. Some traps are classified as "nasty"; they're very dangerous, and very hard to figure out without spoilers.

A list of known bugs that should be removed in future versions. Players with coding knowledge are always welcome to help fixing them to make Slash'EM Extended even more enjoyable.

A screenshot Let's Play by the creator herself, showing off a lot of this variant's features. Audience participation is encouraged by e.g. suggesting role/race combinations for Amy to play.

Other interesting works about Roguelikes

There's an acquaintance of mine who has written a book about a roguelike game. Apparently that game doesn't really exist (but some parts of it remind me of NetHack, even though the guy says he didn't know about NetHack back when he wrote it; for example, it has monsters called "Gelatinouswürfel" which are totally not a NetHack gelatinous cube :D), yet I think it's fascinating to read, and quite some of Slash'EM Extended's features were actually inspired by reading that book. It's in German language though. Available here. For a die-hard roguelike fan and especially a roguelike designer/programmer, this is a must read! There is also a spacewars fighter role in Slash'EM Extended v41 and higher versions in honor of the book; people appearing in the book are present in the form of quest leader, nemeses and gods of that new role. ;)