Difference between revisions of "User:Bluescreenofdeath"

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(Updated to version v121.)
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Now, the aim of my variant is to add even more variation to the game than SLASH'EM does already, and also try to make the later parts of the game more challenging while reducing the risk of experiencing an early-game [[YASD]]. Actually I'm quite a bad player, the farthest I've ever managed to go was the Gehennom where I managed to PUNCH OUT [[Demogorgon|DEMOGORGON]] WITH BARE HANDS OF ALL THINGS but then got killed by a [[tyrannosaurus]] while helpless, and I didn't ever beat any quest nemesis either in more than one hundred games played (but I royally got my butt kicked by Master Kaen a few times). You can watch me play Slash'EM Extended here: http://forum.rpg.net/showthread.php?723346-(Let-s-Play!)-Slash-EM-Extended-a-NetHack-fork
 
Now, the aim of my variant is to add even more variation to the game than SLASH'EM does already, and also try to make the later parts of the game more challenging while reducing the risk of experiencing an early-game [[YASD]]. Actually I'm quite a bad player, the farthest I've ever managed to go was the Gehennom where I managed to PUNCH OUT [[Demogorgon|DEMOGORGON]] WITH BARE HANDS OF ALL THINGS but then got killed by a [[tyrannosaurus]] while helpless, and I didn't ever beat any quest nemesis either in more than one hundred games played (but I royally got my butt kicked by Master Kaen a few times). You can watch me play Slash'EM Extended here: http://forum.rpg.net/showthread.php?723346-(Let-s-Play!)-Slash-EM-Extended-a-NetHack-fork
  
'''Development news:''' Current version is v115 (April 22nd, 2015). Updating is recommended, as always. --[[User:Bluescreenofdeath|Bluescreenofdeath]] ([[User talk:Bluescreenofdeath|talk]]) 12:21, 22 April 2015 (UTC)
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'''Development news:''' Current version is v121 (June 26th, 2015). This fixes a lag bug and potentially fixes a freeze bug, so all players should update if they haven't done already. --[[User:Bluescreenofdeath|Bluescreenofdeath]] ([[User talk:Bluescreenofdeath|talk]]) 06:02, 26 June 2015 (UTC)
  
 
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The current version of Slash'EM Extended is available for download here: https://app.box.com/s/bjmryzddy3t7llv6jekb (current version is v115).
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The current version of Slash'EM Extended is available for download here: https://app.box.com/s/bjmryzddy3t7llv6jekb (current version is v121).
  
 
There's also a github repository, showing most of the latest changes as individual commits:
 
There's also a github repository, showing most of the latest changes as individual commits:
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If you're playing an old version, updating is advised. However, please don't update your game version with a character in progress; the game is very likely to consider your character incompatible with the new version, so you should finish the game with your current character first before updating.
 
If you're playing an old version, updating is advised. However, please don't update your game version with a character in progress; the game is very likely to consider your character incompatible with the new version, so you should finish the game with your current character first before updating.
  
There's a server that runs Slash'EM Extended! Here: https://acehack.de/ - the friendly maintainers of Acehack added it to the list of games that can be played on their server! Thanks a lot! Everyone who wants to play the game online can now do so! :-)
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There's an IRC channel for discussion of Slash'EM Extended: #slashemextended - feel free to join and talk about the game! :)
  
 
Oh yeah, and here's my worst embarrasing YASD: http://abload.de/img/eyalsodesisjetztabernakkbr.png
 
Oh yeah, and here's my worst embarrasing YASD: http://abload.de/img/eyalsodesisjetztabernakkbr.png
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Feel free to post on my user talk page!
 
Feel free to post on my user talk page!
  
Numbers for the stat lovers: The current version of Slash'EM Extended has 5442 monster species, 1351 objects and object appearances, 151 artifacts and 83 trap types. There is a total of 90 playable roles and 81 playable races.
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Numbers for the stat lovers: The current version of Slash'EM Extended has 5949 monster species, 1580 objects and object appearances, 151 artifacts and 94 trap types. There is a total of 90 playable roles and 90 playable races.
  
 
--[[User:Bluescreenofdeath|Bluescreenofdeath]] ([[User talk:Bluescreenofdeath|talk]]) 08:32, 4 December 2013 (UTC)
 
--[[User:Bluescreenofdeath|Bluescreenofdeath]] ([[User talk:Bluescreenofdeath|talk]]) 08:32, 4 December 2013 (UTC)

Revision as of 06:02, 26 June 2015

Hi there, and welcome to my user page! My nickname is Bluescreenofdeath, but you can call me Amy, and I'm a Nethack player (who would have thought?). My favorite variant is SLASH'EM, and while I'm not a devteam member, I decided to form my own one-man devteam for a variant that I'm calling "Slash'EM Extended". SLASH'EM's original devteam told me they don't mind me making a variant of their variant, so Slash'EM Extended is the official successor now. :-)

Now, the aim of my variant is to add even more variation to the game than SLASH'EM does already, and also try to make the later parts of the game more challenging while reducing the risk of experiencing an early-game YASD. Actually I'm quite a bad player, the farthest I've ever managed to go was the Gehennom where I managed to PUNCH OUT DEMOGORGON WITH BARE HANDS OF ALL THINGS but then got killed by a tyrannosaurus while helpless, and I didn't ever beat any quest nemesis either in more than one hundred games played (but I royally got my butt kicked by Master Kaen a few times). You can watch me play Slash'EM Extended here: http://forum.rpg.net/showthread.php?723346-(Let-s-Play!)-Slash-EM-Extended-a-NetHack-fork

Development news: Current version is v121 (June 26th, 2015). This fixes a lag bug and potentially fixes a freeze bug, so all players should update if they haven't done already. --Bluescreenofdeath (talk) 06:02, 26 June 2015 (UTC)


The current version of Slash'EM Extended is available for download here: https://app.box.com/s/bjmryzddy3t7llv6jekb (current version is v121).

There's also a github repository, showing most of the latest changes as individual commits: Slash'EM Extended on GitHub

If you're playing an old version, updating is advised. However, please don't update your game version with a character in progress; the game is very likely to consider your character incompatible with the new version, so you should finish the game with your current character first before updating.

There's an IRC channel for discussion of Slash'EM Extended: #slashemextended - feel free to join and talk about the game! :)

Oh yeah, and here's my worst embarrasing YASD: http://abload.de/img/eyalsodesisjetztabernakkbr.png

Feel free to post on my user talk page!

Numbers for the stat lovers: The current version of Slash'EM Extended has 5949 monster species, 1580 objects and object appearances, 151 artifacts and 94 trap types. There is a total of 90 playable roles and 90 playable races.

--Bluescreenofdeath (talk) 08:32, 4 December 2013 (UTC)

Getting started

Copied from the main Slash'EM Extended article. This section is supposed to be helpful for Slash'EM Extended players.

New players may be overwhelmed by the huge amount of available roles and races. These links may be helpful:

A list of Slash'EM Extended's new roles, including their key features and average difficulty rating. The Zyborg, Chevalier and Electric Mage roles are suitable for beginners, while the Convict, Bleeder and Courier are harder-than-hard roles that should be picked by experienced players only.

A list of Slash'EM Extended's new races, including their key features and average difficulty rating. The Trollor and Asgardian races are suitable for beginners, while the Ungenomold and Alien races should be picked by advanced players only.

A list of hints that will hopefully enable new players to learn how to play without dying constantly.

A rudimentary version history, which is incomplete but tries to give a chronological overview of the variant's features.

A list of Slash'EM Extended's new items, including information about what they do. Slash'EM Extended also has lots of new randomized appearances for scrolls, potions and other items.

A list of Slash'EM Extended's new monsters, including information about their levels, attacks and special abilities.

A list of Slash'EM Extended's new traps, including information about their effects. Some traps are classified as "nasty"; they're very dangerous, and very hard to figure out without spoilers.

A list of known bugs that should be removed in future versions. Players with coding knowledge are always welcome to help fixing them to make Slash'EM Extended even more enjoyable.

A screenshot Let's Play by the creator herself, showing off a lot of this variant's features. Audience participation is encouraged by e.g. suggesting role/race combinations for Amy to play.

Other interesting works about Roguelikes

There's an acquaintance of mine who has written a book about a roguelike game. Apparently that game doesn't really exist (but some parts of it remind me of NetHack, even though the guy says he didn't know about NetHack back when he wrote it; for example, it has monsters called "Gelatinouswürfel" which are totally not a NetHack gelatinous cube :D), yet I think it's fascinating to read, and quite some of Slash'EM Extended's features were actually inspired by reading that book. It's in German language though. Available here. For a die-hard roguelike fan and especially a roguelike designer/programmer, this is a must read! There is also a spacewars fighter role in Slash'EM Extended v41 and higher versions in honor of the book; people appearing in the book are present in the form of quest leader, nemeses and gods of that new role. ;)

Occasionally I also play TOME, an Angband variant, and I've started my own variant of that as well: https://github.com/AmyBSOD/ToME-SX