Difference between revisions of "User:Chris/dNetHack/Monsters/Monster Spell Lists"
(Created page with "dNethack incorporates L's Monster Spells Patch. Rather than replace the vanilla spells and spell list, dnethack uses these new spells to establish multiple alternate spell lis...") |
|||
Line 6: | Line 6: | ||
Lists are ordered in according to spell level, from lowest to highest. If a spell appears on a list more than once, higher level monsters will choose it more often. | Lists are ordered in according to spell level, from lowest to highest. If a spell appears on a list more than once, higher level monsters will choose it more often. | ||
=== List 1: Wizard === | === List 1: Wizard === | ||
+ | <pre> | ||
Flesh to Stone | Flesh to Stone | ||
Death Touch | Death Touch | ||
Line 19: | Line 20: | ||
Cure Self | Cure Self | ||
Psi Bolt | Psi Bolt | ||
+ | </pre> | ||
=== List 2: Negative Energy Specialist === | === List 2: Negative Energy Specialist === | ||
+ | <pre> | ||
Drain Life | Drain Life | ||
Drain Energy | Drain Energy | ||
Line 34: | Line 37: | ||
Cure Self | Cure Self | ||
Psi Bolt | Psi Bolt | ||
+ | </pre> | ||
=== List 3: Positive Energy Specialist === | === List 3: Positive Energy Specialist === | ||
+ | <pre> | ||
Cure Self | Cure Self | ||
Arrow Rain | Arrow Rain | ||
Line 49: | Line 54: | ||
Cure Self | Cure Self | ||
Summon Sphere | Summon Sphere | ||
+ | </pre> | ||
=== List 4 === | === List 4 === | ||
+ | <pre> | ||
Drain Life | Drain Life | ||
Drain Life | Drain Life | ||
Line 64: | Line 71: | ||
Confusion | Confusion | ||
Psi Bolt | Psi Bolt | ||
+ | </pre> | ||
== Clerical Spell Lists == | == Clerical Spell Lists == | ||
Priests are divided up into constructive and destructive casters (constructives favor heal self, destructives favor inflict wounds). Their spell list is divided into blocks. The order that they recieve spells from each block is radomized based on their monster ID. | Priests are divided up into constructive and destructive casters (constructives favor heal self, destructives favor inflict wounds). Their spell list is divided into blocks. The order that they recieve spells from each block is radomized based on their monster ID. | ||
=== Constructive Cleric === | === Constructive Cleric === | ||
+ | <pre> | ||
Cure Self | Cure Self | ||
+ | </pre> | ||
''Block 5'' | ''Block 5'' | ||
+ | <pre> | ||
Punish | Punish | ||
Summon Angel | Summon Angel | ||
Plague | Plague | ||
Cure Self | Cure Self | ||
+ | </pre> | ||
''Block 4'' | ''Block 4'' | ||
+ | <pre> | ||
Earthquake | Earthquake | ||
− | Geyser | + | Geyser OR Acid Rain |
Fire Pillar | Fire Pillar | ||
Lighting Bolt | Lighting Bolt | ||
+ | </pre> | ||
''Block 3'' | ''Block 3'' | ||
+ | <pre> | ||
Drain Life | Drain Life | ||
− | Curse Items | + | Curse Items OR Evil Eye |
Summon Insects | Summon Insects | ||
Cure Self | Cure Self | ||
+ | </pre> | ||
''Block 2'' | ''Block 2'' | ||
+ | <pre> | ||
Inflict Blindness | Inflict Blindness | ||
Paralyze | Paralyze | ||
Confusion | Confusion | ||
+ | </pre> | ||
''Block 1'' | ''Block 1'' | ||
+ | <pre> | ||
Open Wounds | Open Wounds | ||
Cure Self | Cure Self | ||
+ | <pre> | ||
=== Destructive Cleric === | === Destructive Cleric === | ||
+ | <pre> | ||
Open Wounds | Open Wounds | ||
+ | </pre> | ||
''Block 5'' | ''Block 5'' | ||
+ | <pre> | ||
Punish | Punish | ||
Summon Demons or Devils | Summon Demons or Devils | ||
Plague | Plague | ||
Open Wounds | Open Wounds | ||
+ | </pre> | ||
''Block 4'' | ''Block 4'' | ||
+ | <pre> | ||
Earthquake | Earthquake | ||
− | Geyser | + | Geyser OR Acid Rain |
Fire Pillar | Fire Pillar | ||
Lighting Bolt | Lighting Bolt | ||
+ | </pre> | ||
''Block 3'' | ''Block 3'' | ||
+ | <pre> | ||
Drain Life | Drain Life | ||
− | Curse Items | + | Curse Items OR Evil Eye |
Summon Insects | Summon Insects | ||
Open Wounds | Open Wounds | ||
+ | </pre> | ||
''Block 2'' | ''Block 2'' | ||
+ | <pre> | ||
Inflict Blindness | Inflict Blindness | ||
Paralyze | Paralyze | ||
Confusion | Confusion | ||
+ | </pre> | ||
''Block 1'' | ''Block 1'' | ||
+ | <pre> | ||
Cure Self | Cure Self | ||
Open Wounds | Open Wounds | ||
+ | </pre> |
Revision as of 02:58, 17 October 2013
dNethack incorporates L's Monster Spells Patch. Rather than replace the vanilla spells and spell list, dnethack uses these new spells to establish multiple alternate spell lists to add variety to monster casters.
Contents
Mage Spell Lists
Each Mage-type monster casts from one of four spell lists. The Wizard of Yendor chooses a new random list each time he resurrects.
Lists are ordered in according to spell level, from lowest to highest. If a spell appears on a list more than once, higher level monsters will choose it more often.
List 1: Wizard
Flesh to Stone Death Touch (Clone Wizard) Summon Monsters Aggravate Monsters Curse Items Destroy Armor Drain Strength Invisibility Stun Haste Self Cure Self Psi Bolt
List 2: Negative Energy Specialist
Drain Life Drain Energy (Clone Wizard) Weaken You Confusion Drain Life Destroy Weapon Drain Strength Darkness Stunning Web Cure Self Psi Bolt
List 3: Positive Energy Specialist
Cure Self Arrow Rain (Clone Wizard) Summon Monsters Summon Spheres Drop Boulder Destroy Armor Evil Eye Make Visible Summon Sphere Haste Self Cure Self Summon Sphere
List 4
Drain Life Drain Life (Clone Wiz) Summon Monsters Aggravate Monsters Destroy Weapon Destroy Armor Evil Eye Make Visible Invisibility Stun Confusion Psi Bolt
Clerical Spell Lists
Priests are divided up into constructive and destructive casters (constructives favor heal self, destructives favor inflict wounds). Their spell list is divided into blocks. The order that they recieve spells from each block is radomized based on their monster ID.
Constructive Cleric
Cure Self
Block 5
Punish Summon Angel Plague Cure Self
Block 4
Earthquake Geyser OR Acid Rain Fire Pillar Lighting Bolt
Block 3
Drain Life Curse Items OR Evil Eye Summon Insects Cure Self
Block 2
Inflict Blindness Paralyze Confusion
Block 1
Open Wounds Cure Self <pre> === Destructive Cleric === <pre> Open Wounds
Block 5
Punish Summon Demons or Devils Plague Open Wounds
Block 4
Earthquake Geyser OR Acid Rain Fire Pillar Lighting Bolt
Block 3
Drain Life Curse Items OR Evil Eye Summon Insects Open Wounds
Block 2
Inflict Blindness Paralyze Confusion
Block 1
Cure Self Open Wounds