User:Chris/dNetHack/bugs

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Kicking a monster with a lit candle using hammerfeet into a pit causes a flood of error messages. IIRC it was one per turn until I got off of that level. -Ozymandias


Long messages are truncated when playing as Pirate. (on dnethack.ilbelkyr.de) --Transcendreamer (talk) 18:22, 9 June 2014 (UTC)


Killing a giro crashes the game. After I kill it the giro gives a death speech, a bit of advice, explodes and the game promptly crashes.

Ndwolfwood 21:40, 17 October 2014 (UTC)

Yay. It doesn't do that anywhere near 100% of the time, so this could be fun to track down. Is there any additional context? Ie, any other monsters caught in the blast etc. It's also possible that this relates to their death drop, which is a low enough chance that it may not have been triggered before.

---Chris (talk) 04:16, 18 October 2014 (UTC)