Difference between revisions of "User:Chris/dNetHack/changelogs/dnethack 3.8"

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Role changes
 
Role changes
 
*Magical energy recovers a bit faster, especially if you have high int and wis
 
*Magical energy recovers a bit faster, especially if you have high int and wis
 +
*Monks get water walking at level 21, instead of see invis again
  
 
Item changes
 
Item changes

Revision as of 07:16, 19 January 2015

Versions

Started at 3.4.3, the last vanilla nethack version.

The initial release (Pirate plus artifacts monsters, etc) was retroactively declared to be 3.5

Incremented to 3.6 with the advent of the Noble role.

Incremented to 3.7 with the advent of the Binder role. 3.7.0 -> 3.7.1 indicates the advent of the true Binder quest goal level and Alignment spirits

Incremented to 3.8 with the introduction of Clockwork upgrades and the finished Drow quests.


3.8 Changelog

Clockwork upgrades

  • Phase engine: Walk through walls, at the cost of 10x nutrition consumption

Sensorium Changes:

  • Drow see in darkness, are blinded by light

Artifact changes

  • Atma weapon interferes with health recovery
  • Elf nobles get the Rod of the Elvish Lords as a first gift
  • Female drow nobles get the Sceptre of Lolth as a first gift
  • Dwarf Knights get Glamdring as first gift
  • Dwarf Nobles get armor of Khazad-dum as first sac gift
  • Elf nobles get the Rod of the Elvish Lords as a first gift
  • Limited Moon is less powerful the less magical energy you have left.
  • Remove arbitrary cap on energy boost items

Role changes

  • Magical energy recovers a bit faster, especially if you have high int and wis
  • Monks get water walking at level 21, instead of see invis again

Item changes

  • Showing a signet ring to a drow, elf, or edderkop may either pacify or enrage them, based on the factions of the ring and the monster
    • Depending on your gender, you may have to wear compatible torso armor, as well.
    • Your true faction DOES NOT MATTER for this check
  • Clockwork components have uses!
    • Regular can be used to create tame C Soldiers, C Dwarfs, and Faberge spheres
      • 10 per each
    • Subethaic create tame golden hearts
    • Hellfire components create tame hellfire orbs
    • Scrap is useless
  • Upgrade kits exist