Difference between revisions of "User:Chris/dNetHack/dNethack Roles/Binder/Numina"

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The Numina allows access to all skills, but does not unrestrict nor grant a bonus to any skill.
 
The Numina allows access to all skills, but does not unrestrict nor grant a bonus to any skill.
 
== Spell Failure Rate ==
 
== Spell Failure Rate ==
Note that if the balance of your intelligence v. wisdom spirits is off by more than 1, than your spell failure rate will skyrocket.
+
Note that if the balance of your intelligence v. wisdom spirits is off by more than 1, then your spell failure rate will skyrocket.
 +
However, if the numbers of intelligence and wisdom spirits are equal, or off by only one, then you will cast from the higher between your INT and WIS stats.
 +
 
 
== Active Powers ==
 
== Active Powers ==
 
*Identify: Identifies inventory.
 
*Identify: Identifies inventory.

Revision as of 23:09, 26 April 2019

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Numina, The Whispering Multitude

The literal meaning is simply "a nod", or more accurately, for it is a passive formation, "that which is produced by nodding", just as flamen is "that which is produced by blowing", i.e., a gust of wind. It came to mean "the product or expression of power" — not, be it noted, power itself.

[ H. J. Rose ]

Binding Ritual

The Numina can only be bound by 30th level Binders.

Taboo

The Numina's pact breaks if the Binder ever loses a level.

Mark

The Binder is surrounded by whispers.

Detection

The whispers can only be hear up close.

Disguise

The whispers can not be disguised.

Immunity

The Numina grant immunity to stun and confusion.

Skill

The Numina allows access to all skills, but does not unrestrict nor grant a bonus to any skill.

Spell Failure Rate

Note that if the balance of your intelligence v. wisdom spirits is off by more than 1, then your spell failure rate will skyrocket. However, if the numbers of intelligence and wisdom spirits are equal, or off by only one, then you will cast from the higher between your INT and WIS stats.

Active Powers

  • Identify: Identifies inventory.
  • Clairvoyance: Map the local area.
  • Find the Path: Detect nearby magic portals.
  • Gnostic Premonition: Allows use of Gnostic Premonition despite having spirits bound (Bind any spirit of your choice for 5 turns). Cooldown is 25 turns instead of 125.

Passive Powers

  • Intrinsic monster detection