Difference between revisions of "User:Chris/dNetHack/dNethack Roles/Binder/Tenebrous"

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(Created page with "[[File:|x220px]] = Tenebrous, the Demonic Shadow = {{encyclopedia| None shall rest until my vengeance is complete. All who stand in my way shall face the wrath of that which...")
 
(Active Powers)
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Tenebrous grants skill with maces
 
Tenebrous grants skill with maces
 
== Active Powers ==
 
== Active Powers ==
*Damning Darkness: Damage all creatures (friend or foe) standing near the character. Creatures in a lit square are heavily damaged, creatures in a dark square are moderately damaged).
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*Damning Darkness: Damage all creatures (friend or foe) standing near the character. Creatures in a lit square are heavily damaged (5 dice), creatures in a dark square are moderately damaged (1d5 dice).
*Echos of the Last Word: Remove target adjacent non-unique life-drain, non-genocidable, or demonic creature from the game.
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*Echos of the Last Word: Remove target adjacent '''non-unique''' life-drain resistant, non-genocidable, or demonic creature from the game. Teleports target adjacent '''unique''' life-drain resistant, non-genocidable, or demonic creature to a random dungeon level.
 
*Touch of the Void: Drain levels from target adjacent creature.
 
*Touch of the Void: Drain levels from target adjacent creature.
 +
 
== Passive Powers ==
 
== Passive Powers ==
 
*Vital Sense: You sense all living things on the level.
 
*Vital Sense: You sense all living things on the level.

Revision as of 23:53, 3 August 2014

[[File:|x220px]]

Tenebrous, the Demonic Shadow

None shall rest until my vengeance is complete. All who stand in my way shall face the wrath of that which was wrought in the ancient halls of the realm now known only for dust.

[ Dead Gods: Out of the Dark, by ]

Binding Ritual

  • Tenebrous's seal must be drawn in darkness.

Taboo

You must not spread light (zap or break wands of light or read scrolls of light

Mark

Your shadow is unnaturally dark and pools close to you.

Detection

Your unnatural shadow can be seen from a distance.

Disguise

Don't stand in illuminated squares.

Immunity

Tenebrous grants immunity to life drain.

Skill

Tenebrous grants skill with maces

Active Powers

  • Damning Darkness: Damage all creatures (friend or foe) standing near the character. Creatures in a lit square are heavily damaged (5 dice), creatures in a dark square are moderately damaged (1d5 dice).
  • Echos of the Last Word: Remove target adjacent non-unique life-drain resistant, non-genocidable, or demonic creature from the game. Teleports target adjacent unique life-drain resistant, non-genocidable, or demonic creature to a random dungeon level.
  • Touch of the Void: Drain levels from target adjacent creature.

Passive Powers

  • Vital Sense: You sense all living things on the level.