Wand of probing

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Revision as of 07:57, 31 May 2011 by Thefifthsetpin (talk | contribs) (Clarifying that the wand doesn't anger probed creatures (rather unlike the real-life TSA wands of probing.))
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Name probing
Appearance random
Abundance 3%
Base price 150 zm
Weight 7
Type beam
Maximum charges 8
Monster use Will not be used by monsters.

A wand of probing can give you information about a monster, or the contents of a container. It also has other uses.

In general, wands of probing act much like stethoscopes. Zapping one prompts the player for a direction, and if there is a suitable target, shows the name, alignment, level, HP, AC, and status of the target. Like a stethoscope, it does not anger peaceful targets. Unlike a stethoscope, it is a directional beam, allowing the remote assessment of the target, and it will also show the inventory of the target. This leads to situational usages such as:

  • Checking the inventory of your pet when supplying it with equipment.
  • Determining if you are at the correct Astral Plane temple by probing the high priest.
  • Checking the inventory of peaceful monsters for useful items before taking an alignment penalty for killing them.
  • Checking the inventory of monsters with predefined magic items to identify those items.
  • Checking a bag of holding in a bones pile to decide if you would benefit from uncursing it right away.
  • Checking historical statues for useful items before taking an alignment penalty for breaking into them as an Archeologist.
  • To locate and identify an invisible creature causing you distress.
  • To identify which creature is wearing the amulet of life saving or reflection you know is on the level, so that you may charm and perhaps polymorph it into a powerful pet instead of merely killing it (twice).
  • In principle, zen players could make objects seen. However, identifying it is hard.

Otherwise a wand of probing is inferior to a stethoscope, being heavier, slower, and having only limited charges.