Difference between revisions of "Wand of undead turning"

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(Seperated Fact/Strategy, reworded some stuff.)
m (Capitalization. Added note about corpses not always dropping again)
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A '''Wand of Undead Turning''' is a Utility wand with two functions. [[Zap]]ping an [[undead]] monster deals 1-8 points of damage and will cause the creature to flee from you. This damage is doubled if you are a [[Knight]] carrying the [[Magic Mirror of Merlin]].
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A '''wand of undead turning''' is a utility wand with two functions. [[Zap]]ping an [[undead]] monster deals 1-8 points of damage and will cause the creature to flee from you. This damage is doubled if you are a [[Knight]] carrying the [[Magic Mirror of Merlin]].
  
 
Alternatively, the wand can be used to '''unturn dead'''<ref>[[zap.c#unturn_dead]]</ref>, [[revive|reviving]] [[corpse]]s and rejuvenating [[egg]]s, though limitations apply.
 
Alternatively, the wand can be used to '''unturn dead'''<ref>[[zap.c#unturn_dead]]</ref>, [[revive|reviving]] [[corpse]]s and rejuvenating [[egg]]s, though limitations apply.
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== Identification ==
 
== Identification ==
First try [[Wand#Engrave-identification|engrave]] testing. If no message or effect is generated, it's fairly safe to zap it at yourself - getting [[Stun|Stunned]] while Undead, having a corpse in your inventory reanimated, or getting the message "You shudder with dread" unambigously identifies the wand as Undead Turning.
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First try [[Wand#Engrave-identification|engrave]] testing. If no message or effect is generated, it's fairly safe to zap it at yourself - getting [[stun]]ned while undead, having a corpse in your inventory reanimated, or getting the message "You shudder with dread" unambigously identifies the wand as undead turning.
  
  
 
== Strategy ==
 
== Strategy ==
* If a corpse is too old to [[eat]] or #[[offer]], zapping it with a Wand of Undead Turning then re-killing the monster will reset the rot timer.  
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* If a corpse is too old to [[eat]] or #[[offer]], zapping it with a wand of undead turning then re-killing the monster will reset the rot timer. Note that the revived monster won't always leave a corpse unless it is size large or bigger - see [[Corpse#Corpse_generation_odds|corpse generation odds]]
 
* If your [[pet]] dies (in a manner that leaves a corpse), zapping it with the wand could bring it back to life - although be warned it might need to be re-tamed.
 
* If your [[pet]] dies (in a manner that leaves a corpse), zapping it with the wand could bring it back to life - although be warned it might need to be re-tamed.
  
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==Generation==
 
==Generation==
  
[[Wand]]s comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in Gehennom. There is a 5% chance that a randomly-generated wand will be a Wand of Undead Turning.
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[[Wand]]s comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in Gehennom. There is a 5% chance that a randomly-generated wand will be a wand of undead turning.
  
  

Revision as of 01:41, 30 August 2010

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Name undead turning
Appearance random
Base price 150 zm
Weight 7
Type beam
Maximum charges 8
Monster use Will not be used by monsters.

A wand of undead turning is a utility wand with two functions. Zapping an undead monster deals 1-8 points of damage and will cause the creature to flee from you. This damage is doubled if you are a Knight carrying the Magic Mirror of Merlin.

Alternatively, the wand can be used to unturn dead[1], reviving corpses and rejuvenating eggs, though limitations apply.


Identification

First try engrave testing. If no message or effect is generated, it's fairly safe to zap it at yourself - getting stunned while undead, having a corpse in your inventory reanimated, or getting the message "You shudder with dread" unambigously identifies the wand as undead turning.


Strategy

  • If a corpse is too old to eat or #offer, zapping it with a wand of undead turning then re-killing the monster will reset the rot timer. Note that the revived monster won't always leave a corpse unless it is size large or bigger - see corpse generation odds
  • If your pet dies (in a manner that leaves a corpse), zapping it with the wand could bring it back to life - although be warned it might need to be re-tamed.


Generation

Wands comprise 4% of all randomly-generated items in the main dungeon, 6% in containers, 5% on the Rogue level, and 8% in Gehennom. There is a 5% chance that a randomly-generated wand will be a wand of undead turning.


References