Difference between revisions of "Warning"
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− | '''Warning''' is an [[intrinsic]] conveyed by wearing a [[ring]] | + | '''Warning''' is an [[intrinsic]] conveyed by wearing a [[ring of warning]]. It gives you advance warning of nearby monsters you can't see by representing them with a number from 1 to 5 based on their level. The number is ML/4, where ML is the monster's level (though this will go no higher than 5, and 0 is not displayed). |
Warning is considered a useful ring in [[ring strategy]]. | Warning is considered a useful ring in [[ring strategy]]. | ||
− | + | Besides the ring, some [[artifact]]s convey warning: the [[Orb of Fate]] and the [[Master Key of Thievery]]. A few classes also gain intrinsic warning when reaching a certain [[experience level]]: XL 7 as a [[monk]] and XL 15 as a [[caveman]], [[healer]], [[priest]] and [[wizard]]. | |
[[Category:Intrinsics]] | [[Category:Intrinsics]] |
Revision as of 22:16, 6 June 2006
Warning is an intrinsic conveyed by wearing a ring of warning. It gives you advance warning of nearby monsters you can't see by representing them with a number from 1 to 5 based on their level. The number is ML/4, where ML is the monster's level (though this will go no higher than 5, and 0 is not displayed).
Warning is considered a useful ring in ring strategy.
Besides the ring, some artifacts convey warning: the Orb of Fate and the Master Key of Thievery. A few classes also gain intrinsic warning when reaching a certain experience level: XL 7 as a monk and XL 15 as a caveman, healer, priest and wizard.