Warning

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Revision as of 14:03, 22 September 2006 by Jayt (talk | contribs) ("You feel less sensitive!")
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Warning is an intrinsic conveyed by wearing a ring of warning. It gives you advance warning of nearby monsters you can't see by representing them with a number from 1 to 5 based on their level. The number is ML/4, where ML is the monster's level (though this will go no higher than 5, and 0 is not displayed).

Warning is considered a useful ring in ring strategy.

Besides the ring, some artifacts convey warning: the Orb of Fate and the Master Key of Thievery. A few roles also gain intrinsic warning when reaching a certain experience level: XL 7 as a monk and XL 15 as a caveman, healer, priest and wizard.

Messages

"You feel sensitive!"
You gained intrinsic warning through level gain
"You feel less sensitive!"
You lost intrinsic warning through level drain