CrecelleHack/Day/Night Cycle

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In CrecelleHack, the time of day does not correspond to the time of day in real life. Rather, time of day is tracked via an internal clock in the game. A full day lasts for 2500 turns, split into 1250 turns of day and 1250 turns of night. Depending on the time of day, the player will experience various effects.

Daytime

While daytime is generally less dangerous, the increased field of view makes players more likely to be noticed by roaming monsters.

  • During the day, the player's field of view is larger than normal. It is smallest in the mornings, and peaks in size at noon.
  • Various types of birds will spawn instead of bats.
  • Sunsword deals double damage at noon.

Nighttime

Nighttime reduces the player's field of view and exposes them to unique dangers.

  • During the night, the player's field of view is reduced, as the entire dungeon grows dark.
  • Bats will spawn instead of birds.
  • The hundred turns prior to and following the middle of the night are considered midnight.
  • The player experiences real-time night effects.