Explore mode

From NetHackWiki
(Redirected from Discover mode)
Jump to navigation Jump to search

Explore mode is a special game mode, intended for players still learning the basics, which grants several advantages to the player.

It can be invoked in a new or existing game by starting NetHack with the -X option, setting playmode config option, or in an existing game via the #exploremode extended command. In an existing game, you will be prompted for confirmation. If you start a new character in explore mode, your character will have a pre-identified uncursed (0:3) wand of wishing, in addition to their standard starting inventory.

Once entered, a character may not leave explore mode. When an explore mode game ends, the score is not saved to the record file.

Public servers, such as nethack.alt.org, tend to disable explore mode.


The most prominent feature of explore mode allows you to refuse death at will. When your character would die, you are prompted as follows:

Die? [yn]

Type n, and you receive the message "Okay, so you don't die." The game continues much as though you were wearing an amulet of life saving. (If you were wearing the amulet, it will be consumed as normal and you won't receive the prompt.) You can refuse any sort of death, even ones that standard life saving wouldn't protect you from. However, you cannot refuse any other end to your game, such as trickery or escaping the dungeon.

If you refuse death from brainlessness, your intelligence is arbitrarily set to 5, with the message "You feel like a scarecrow." If you refuse death from self-genocide, you survive as the last of your race or role, and trying to genocide the same race or role again will fail, except through the uncursed scroll while confused. If you refuse death from levelporting to level 0, it's as though the teleport never happened.

Save file

Explore mode also gives you the option to keep your old save file when you restore a game. This allows you to have a single save slot as in many other games, that you can use to undo a sequence of play to experiment with the results of alternative strategies without having to start a new game and get to the unusual situation you wish to explore. (Note that, if available, wizard mode may be even more powerful for this sort of exploration.)

Do you want to keep the save file? [yn] (n)


Inputting ctrl + x while in explore mode will not only show your basic attributes, but also your current ones, as if you had used an uncursed wand or potion of enlightenment.


Explore mode has some value for players who install their distro's NetHack binaries on a Unix system, and lack the correct username to enter wizard mode. The main obstacle for these players is the bother of either creating a user account with the correct name, or compiling NetHack from source code. These players can use the explore mode's wand of wishing to play with specific objects.

Some players invoke explore mode on characters they believe have no chance of survival, in order to continue their game when it would otherwise be impossible.

Players in explore mode may develop abnormal strategies. For example, instead of dealing with a soldier ant in an appropriate way, an explore mode player might just melee it, ignoring how many deaths this takes. Then they repeat this process with the next difficult monster, dying hundreds of times in the same game.

Instead of - or as well as - explore mode, consider how Elbereth, proper pet use, or other strategies could help you.

See also

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.