Fell beast
| D fell beast | |
|---|---|
| Difficulty | 16 |
| Attacks |
Claw 4d5, Claw 4d5, Bite 2d6 |
| Base level | 14 |
| Base experience | 363 |
| Speed | 12 |
| Base AC | -2 |
| Base MR | 20 |
| Alignment | -17 (chaotic) |
| Frequency (by normal means) | 0 (Not randomly generated) |
| Genocidable | No |
| Weight | 1200 |
| Nutritional value | 800 |
| Size | Large |
| Resistances | cold,sleep,poison |
| Resistances conveyed | None |
|
A fell beast:
| |
| Reference | EvilHack - monst.c, line 1548 |
A fell beast, D, is a type of monster that appears in SpliceHack and EvilHack. It is a strong, thick-skinned and dragon-like carnivore that acts as the steed of Nazguls - it is capable of flight, can see invisible and has infravision.
A fell beast has two claw attacks and a bite attack.
Generation
Fell beasts are not randomly generated, and are always created hostile.
A randomly generated Nazgul will have a fell beast serving as their steed.
Encyclopedia entry
It was a winged creature: if bird, then greater than all other birds, and it was naked, and neither quill nor feather did it bear, and its vast pinions were as webs of hide between horned fingers; and it stank. A creature of an older world maybe it was ...
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