Source:NetHack 3.2.0/config.h

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Below is the full text to config.h from the source code of NetHack 3.2.0. To link to a particular line, write [[NetHack 3.2.0/config.h#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

The NetHack General Public License applies to screenshots, source code and other content from NetHack.

This content was modified from the original NetHack source code distribution (by splitting up NetHack content between wiki pages, and possibly further editing). See the page history for a list of who changed it, and on what dates.

1.    /*	SCCS Id: @(#)config.h	3.2	96/01/15	*/
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    #ifndef CONFIG_H /* make sure the compiler does not see the typedefs twice */
6.    #define CONFIG_H
7.    
8.    
9.    /*
10.    * Section 1:	OS selection.
11.    *		Select the version of the OS you are using.
12.    *		For "UNIX" select BSD, ULTRIX, SYSV, or HPUX in unixconf.h.
13.    *		A "VMS" option is not needed since the VMS C-compilers
14.    *		provide it (no need to change sec#1, vmsconf.h handles it).
15.    */
16.   
17.   #define UNIX		/* delete if no fork(), exec() available */
18.   
19.   /*
20.    * MS DOS - compilers
21.    *
22.    * Microsoft C auto-defines MSDOS,
23.    * Borland C   auto-defines __MSDOS__,
24.    * DJGPP       auto-defines MSDOS.
25.    */
26.   
27.   /* #define MSDOS	/* use if not defined by compiler or cases below */
28.   
29.   #ifdef __MSDOS__	/* for Borland C */
30.   # ifndef MSDOS
31.   # define MSDOS
32.   # endif
33.   #endif
34.   
35.   #ifdef __TURBOC__
36.   # define __MSC		/* increase Borland C compatibility in libraries */
37.   #endif
38.   
39.   #ifdef MSDOS
40.   # undef UNIX
41.   #endif
42.   
43.   /*
44.    * Mac Stuff.
45.    */
46.   #ifdef applec		/*	MPW auto-defined symbol */
47.   # define MAC
48.   # undef UNIX
49.   #endif
50.   
51.   #ifdef THINK_C		/* Think C auto-defined symbol */
52.   # define MAC
53.   # define NEED_VARARGS
54.   # undef UNIX
55.   #endif
56.   
57.   #ifdef __MWERKS__	/* defined by Metrowerks compiler */
58.   # define MAC
59.   # define NEED_VARARGS
60.   # define USE_STDARGS
61.   # undef UNIX
62.   #endif
63.   
64.   
65.   /*
66.    * Amiga setup.
67.    */
68.   #ifdef AZTEC_C	/* Manx auto-defines this */
69.   # ifdef MCH_AMIGA	/* Manx auto-defines this for AMIGA */
70.   #  ifndef AMIGA
71.   #define AMIGA		/* define for Commodore-Amiga */
72.   #  endif		/* (SAS/C auto-defines AMIGA) */
73.   #define AZTEC_50	/* define for version 5.0 of manx */
74.   # endif
75.   #endif
76.   #ifdef __SASC_60
77.   # define NEARDATA __near /* put some data close */
78.   #else
79.   # ifdef _DCC
80.   # define NEARDATA __near /* put some data close */
81.   # else
82.   # define NEARDATA
83.   # endif
84.   #endif
85.   #ifdef AMIGA
86.   # define NEED_VARARGS
87.   # undef	UNIX
88.   # define DLB
89.   # define HACKDIR "NetHack:"
90.   # define NO_MACRO_CPATH
91.   #endif
92.   
93.   /*
94.    * Atari auto-detection
95.    */
96.   
97.   #ifdef atarist
98.   # undef UNIX
99.   # define TOS
100.  #else
101.  # ifdef __MINT__
102.  #  undef UNIX
103.  #  define TOS
104.  # endif
105.  #endif
106.  
107.  /*
108.   * Windows NT Autodetection
109.   */
110.  
111.  #ifdef WIN32
112.  # undef UNIX
113.  # undef MSDOS
114.  #endif
115.  
116.  /*
117.   * and other systems...
118.   */
119.  
120.  /* #define OS2		/* define for OS/2 */
121.  
122.  /* #define TOS		/* define for Atari ST/TT */
123.  
124.  /* #define STUPID	/* avoid some complicated expressions if
125.  			   your C compiler chokes on them */
126.  /* #define TERMINFO	/* uses terminfo rather than termcap */
127.  			/* should be defined for HPUX and most, but not all,
128.  			   SYSV */
129.  			/* in particular, it should NOT be defined for the
130.  			 * UNIXPC unless you remove the use of the shared
131.  			 * library in the makefile */
132.  /* #define MINIMAL_TERM	/* if a terminal handles highlighting or tabs poorly,
133.  			   try this define, used in pager.c and termcap.c */
134.  /* #define ULTRIX_CC20	/* define only if using cc v2.0 on a DECstation */
135.  /* #define ULTRIX_PROTO	/* define for Ultrix 4.0 (or higher) on a DECstation;
136.  			 * if you get compiler errors, don't define this. */
137.  			/* Hint: if you're not developing code, don't define
138.  			   ULTRIX_PROTO. */
139.  
140.  #ifdef VMS	/* really old compilers need special handling, detected here */
141.  # undef UNIX
142.  # ifdef __DECC
143.  #  ifndef __DECC_VER	/* buggy early versions want widened prototypes	*/
144.  #   define NOTSTDC	/* except when typedefs are involved		*/
145.  #   define USE_VARARGS
146.  #  else
147.  #   define NHSTDC
148.  #   define USE_STDARG
149.  #   define POSIX_TYPES
150.  #   define _DECC_V4_SOURCE	/* avoid some incompatible V5.x changes */
151.  #  endif
152.  #  undef __HIDE_FORBIDDEN_NAMES	/* need non-ANSI library support functions */
153.  # else
154.  #  ifdef VAXC	/* must use CC/DEFINE=ANCIENT_VAXC for vaxc v2.2 or older */
155.  #   ifdef ANCIENT_VAXC	/* vaxc v2.2 and earlier [lots of warnings to come] */
156.  #    define KR1ED	/* simulate defined() */
157.  #    define USE_VARARGS
158.  #   else		/* vaxc v2.3,2.4,or 3.x, or decc in vaxc mode */
159.  #     if defined(USE_PROTOTYPES) /* this breaks 2.2 (*forces* use of ANCIENT)*/
160.  #      define __STDC__ 0 /* vaxc is not yet ANSI compliant, but close enough */
161.  #      define signed	/* well, almost close enough */
162.  #include <stddef.h>
163.  #      define UNWIDENED_PROTOTYPES
164.  #     endif
165.  #     define USE_STDARG
166.  #   endif
167.  #  endif /*VAXC*/
168.  # endif /*__DECC*/
169.  # ifdef VERYOLD_VMS	/* v4.5 or earlier; no longer available for testing */
170.  #  define USE_OLDARGS	/* <varargs.h> is there, vprintf & vsprintf aren't */
171.  #  ifdef USE_VARARGS
172.  #   undef USE_VARARGS
173.  #  endif
174.  #  ifdef USE_STDARG
175.  #   undef USE_STDARG
176.  #  endif
177.  # endif
178.  #endif /*VMS*/
179.  
180.  #ifdef vax
181.  /* just in case someone thinks a DECstation is a vax. It's not, it's a mips */
182.  # ifdef ULTRIX_PROTO
183.  #  undef ULTRIX_PROTO
184.  # endif
185.  # ifdef ULTRIX_CC20
186.  #  undef ULTRIX_CC20
187.  # endif
188.  #endif
189.  
190.  #ifdef KR1ED		/* For compilers which cannot handle defined() */
191.  #define defined(x) (-x-1 != -1)
192.  /* Because:
193.   * #define FOO => FOO={} => defined( ) => (-1 != - - 1) => 1
194.   * #define FOO 1 or on command-line -DFOO
195.   *      => defined(1) => (-1 != - 1 - 1) => 1
196.   * if FOO isn't defined, FOO=0. But some compilers default to 0 instead of 1
197.   * for -DFOO, oh well.
198.   *      => defined(0) => (-1 != - 0 - 1) => 0
199.   *
200.   * But:
201.   * defined("") => (-1 != - "" - 1)
202.   *   [which is an unavoidable catastrophe.]
203.   */
204.  #endif
205.  
206.  /* Windowing systems...
207.   * Define all of those you want supported in your binary.
208.   * Some combinations make no sense.  See the installation document.
209.   */
210.  #define TTY_GRAPHICS	/* good old tty based graphics */
211.  /* #define X11_GRAPHICS	/* X11 interface */
212.  
213.  /*
214.   * Define the default window system.  This should be one that is compiled
215.   * into your system (see defines above).  Known window systems are:
216.   *
217.   *	tty, X11, mac, amii, win32
218.   */
219.  
220.  /* MAC also means MAC windows */
221.  #ifdef MAC
222.  # ifndef	AUX
223.  #  define DEFAULT_WINDOW_SYS "mac"
224.  # endif
225.  #endif
226.  
227.  /* Amiga supports AMII_GRAPHICS and/or TTY_GRAPHICS */
228.  #ifdef AMIGA
229.  # define AMII_GRAPHICS			/* (optional) */
230.  # define DEFAULT_WINDOW_SYS "amii"	/* "amii", "amitile" or "tty" */
231.  #endif
232.  
233.  /* Windows NT supports TTY_GRAPHICS */
234.  #ifdef WIN32
235.  #  define DEFAULT_WINDOW_SYS "tty"
236.  #endif
237.  
238.  #ifndef DEFAULT_WINDOW_SYS
239.  # define DEFAULT_WINDOW_SYS "tty"
240.  #endif
241.  
242.  #ifdef X11_GRAPHICS
243.  /*
244.   * There are two ways that X11 tiles may be defined.  (1) using a custom
245.   * format loaded by NetHack code, or (2) using the XPM format loaded by
246.   * the free XPM library.  The second option allows you to then use other
247.   * programs to generate tiles files.  For example, the PBMPlus tools
248.   * would allow:
249.   *  xpmtoppm <x11tiles.xpm | pnmscale 1.25 | ppmquant 90 >x11tiles_big.xpm
250.   */
251.  /* # define USE_XPM		/* Disable if you do not have the XPM library */
252.  # ifdef USE_XPM
253.  #  define GRAPHIC_TOMBSTONE	/* Use graphical tombstone (rip.xpm) */
254.  # endif
255.  #endif
256.  
257.  /*
258.   * Section 2:	Some global parameters and filenames.
259.   *		Commenting out WIZARD, LOGFILE, or NEWS removes that feature
260.   *		from the game; otherwise set the appropriate wizard name.
261.   *		LOGFILE and NEWS refer to files in the playground.
262.   */
263.  
264.  #ifndef WIZARD		/* allow for compile-time or Makefile changes */
265.  # ifndef KR1ED
266.  #  define WIZARD  "wizard" /* the person allowed to use the -D option */
267.  # else
268.  #  define WIZARD
269.  #  define WIZARD_NAME "wizard"
270.  # endif
271.  #endif
272.  
273.  #define LOGFILE "logfile"	/* larger file for debugging purposes */
274.  #define NEWS "news"		/* the file containing the latest hack news */
275.  
276.  /*
277.   *	If COMPRESS is defined, it should contain the full path name of your
278.   *	'compress' program.  Defining INTERNAL_COMP causes NetHack to do
279.   *	simpler byte-stream compression internally.  Both COMPRESS and
280.   *	INTERNAL_COMP create smaller bones/level/save files, but require
281.   *	additional code and time.  Currently, only UNIX fully implements
282.   *	COMPRESS; other ports should be able to uncompress save files a
283.   *	la unixmain.c if so inclined.
284.   *	If you define COMPRESS, you must also define COMPRESS_EXTENSION
285.   *	as the extension your compressor appends to filenames after
286.   *	compression.
287.   */
288.  
289.  #ifdef UNIX
290.  /* path and file name extension for compression program */
291.  # define COMPRESS "/usr/ucb/compress"	     /* Lempel-Ziv compression */
292.  # define COMPRESS_EXTENSION ".Z"	     /* compress's extension */
293.  
294.  /* An example of one alternative you might want to use: */
295.  /* # define COMPRESS "/usr/local/bin/gzip"   /* FSF gzip compression */
296.  /* # define COMPRESS_EXTENSION ".gz"	     /* normal gzip extension */
297.  #endif
298.  #ifndef COMPRESS
299.  # define INTERNAL_COMP	/* control use of NetHack's compression routines */
300.  #endif
301.  
302.  /*
303.   *	Data librarian.  Defining DLB places most of the support files into
304.   *	a tar-like file, thus making a neater installation.  See *conf.h
305.   *	for detailed configuration.
306.   */
307.  /* #define DLB		/* not supported on all platforms */
308.  
309.  /*
310.   *	Defining INSURANCE slows down level changes, but allows games that
311.   *	died due to program or system crashes to be resumed from the point
312.   *	of the last level change, after running a utility program.
313.   */
314.  #define INSURANCE	/* allow crashed game recovery */
315.  
316.  #ifndef MAC
317.  # define CHDIR		/* delete if no chdir() available */
318.  #endif
319.  
320.  #ifdef CHDIR
321.  /*
322.   * If you define HACKDIR, then this will be the default playground;
323.   * otherwise it will be the current directory.
324.   */
325.  # ifndef HACKDIR
326.  #  define HACKDIR "/usr/games/lib/nethackdir"	/* nethack directory */
327.  # endif
328.  
329.  /*
330.   * Some system administrators are stupid enough to make Hack suid root
331.   * or suid daemon, where daemon has other powers besides that of reading or
332.   * writing Hack files.  In such cases one should be careful with chdir's
333.   * since the user might create files in a directory of his choice.
334.   * Of course SECURE is meaningful only if HACKDIR is defined.
335.   */
336.  /* #define SECURE	/* do setuid(getuid()) after chdir() */
337.  
338.  /*
339.   * If it is desirable to limit the number of people that can play Hack
340.   * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
341.   * #define MAX_NR_OF_PLAYERS 6
342.   */
343.  #endif /* CHDIR */
344.  
345.  
346.  
347.  /*
348.   * Section 3:	Definitions that may vary with system type.
349.   *		For example, both schar and uchar should be short ints on
350.   *		the AT&T 3B2/3B5/etc. family.
351.   */
352.  
353.  /*
354.   * Uncomment the following line if your compiler doesn't understand the
355.   * 'void' type (and thus would give all sorts of compile errors without
356.   * this definition).
357.   */
358.  /* #define NOVOID			/* define if no "void" data type. */
359.  
360.  /*
361.   * Uncomment the following line if your compiler falsely claims to be
362.   * a standard C compiler (i.e., defines __STDC__ without cause).
363.   * Examples are Apollo's cc (in some versions) and possibly SCO UNIX's rcc.
364.   */
365.  /* #define NOTSTDC			/* define for lying compilers */
366.  
367.  #include "tradstdc.h"
368.  
369.  /*
370.   * type schar: small signed integers (8 bits suffice) (eg. TOS)
371.   *
372.   *	typedef char	schar;
373.   *
374.   *      will do when you have signed characters; otherwise use
375.   *
376.   *	typedef short int schar;
377.   */
378.  #ifdef AZTEC
379.  # define schar	char
380.  #else
381.  typedef signed char	schar;
382.  #endif
383.  
384.  /*
385.   * type uchar: small unsigned integers (8 bits suffice - but 7 bits do not)
386.   *
387.   *	typedef unsigned char	uchar;
388.   *
389.   *	will be satisfactory if you have an "unsigned char" type;
390.   *	otherwise use
391.   *
392.   *	typedef unsigned short int uchar;
393.   */
394.  #ifndef _AIX32		/* identical typedef in system file causes trouble */
395.  typedef unsigned char	uchar;
396.  #endif
397.  
398.  /*
399.   * Various structures have the option of using bitfields to save space.
400.   * If your C compiler handles bitfields well (e.g., it can initialize structs
401.   * containing bitfields), you can define BITFIELDS.  Otherwise, the game will
402.   * allocate a separate character for each bitfield.  (The bitfields used never
403.   * have more than 7 bits, and most are only 1 bit.)
404.   */
405.  #define BITFIELDS	/* Good bitfield handling */
406.  
407.  /* #define STRNCMPI /* compiler/library has the strncmpi function */
408.  
409.  /*
410.   * There are various choices for the NetHack vision system.  There is a
411.   * choice of two algorithms with the same behavior.  Defining VISION_TABLES
412.   * creates huge (60K) tables at compile time, drastically increasing data
413.   * size, but runs slightly faster than the alternate algorithm.  (MSDOS in
414.   * particular cannot tolerate the increase in data size; other systems can
415.   * flip a coin weighted to local conditions.)
416.   *
417.   * If VISION_TABLES is not defined, things will be faster if you can use
418.   * MACRO_CPATH.  Some cpps, however, cannot deal with the size of the
419.   * functions that have been macroized.
420.   */
421.  
422.  /*#define VISION_TABLES	/* use vision tables generated at compile time */
423.  #ifndef VISION_TABLES
424.  # ifndef NO_MACRO_CPATH
425.  #  define MACRO_CPATH	/* use clear_path macros instead of functions */
426.  # endif
427.  #endif
428.  
429.  
430.  
431.  /*
432.   * Section 4:  THE FUN STUFF!!!
433.   *
434.   * Conditional compilation of special options are controlled here.
435.   * If you define the following flags, you will add not only to the
436.   * complexity of the game but also to the size of the load module.
437.   */
438.  
439.  /* dungeon features */
440.  #define WEAPON_SKILLS	/* Weapon skills - Stephen White */
441.  #define SINKS		/* Kitchen sinks - Janet Walz */
442.  /* dungeon levels */
443.  #define WALLIFIED_MAZE	/* Fancy mazes - Jean-Christophe Collet */
444.  #define REINCARNATION	/* Special Rogue-like levels */
445.  /* monsters & objects */
446.  #define KOPS		/* Keystone Kops by Scott R. Turner */
447.  #define SEDUCE		/* Succubi/incubi seduction, by KAA, suggested by IM */
448.  #define TOURIST		/* Tourist players with cameras and Hawaiian shirts */
449.  /* difficulty */
450.  #define ELBERETH	/* Engraving the E-word repels monsters */
451.  /* I/O */
452.  #define REDO		/* support for redoing last command - DGK */
453.  #if !defined(MAC)
454.  # define CLIPPING	/* allow smaller screens -- ERS */
455.  #endif
456.  
457.  #ifdef REDO
458.  # define DOAGAIN '\001'	/* ^A, the "redo" key used in cmd.c and getline.c */
459.  #endif
460.  
461.  #define EXP_ON_BOTL	/* Show experience on bottom line */
462.  /* #define SCORE_ON_BOTL	/* added by Gary Erickson (erickson@ucivax) */
463.  
464.  #include "global.h"	/* Define everything else according to choices above */
465.  
466.  #endif /* CONFIG_H */