Spellbook of summon undead

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spellbook of
+   raise undead   Light green spellbook.png
Appearance random
Base price 500 zm
Weight 50
Turns to read 35
Ink to write 25–49
Spell type attack
Level 5
Power cost 25 Pw
Direction non-directional
Special for necromancer

Allows you to learn the raise undead spell, new to SLASH'EM. There is a 72 in 73 chance of creating one undead monster and a 1 in 73 chance of creating five undead. The undead monsters will be V (1/10 chance), Z (4/10 chance), M (3/10 chance),   (1/10 chance), or W (1/10 chance). Necromancers begin with a spellbook of raise undead.

If the player is a Necromancer they will automatically attempt to dominate the resulting monster(s). If the player is not a necromancer but knows the command undead spell they will automatically cast command undead[1]. In either case the monster(s) may resist, based on their MR. The differences between the two cases is that non-Necromancers must expend additional power to cast the second spell, and Necromancers will dominate the resulting monsters, even if they are not undead - this is especially relevant for fire vampires and star vampires, which are V but not undead.

See also

References

  1. read.c in SLASH'EM 0.0.7E7F2, line 1224
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