Talk:Statue gargoyle

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Sorry for leaving out the categories, thanks for fixing it! 08:22, September 7, 2009 (UTC)

pacifists and +1 to hit

If pets cannot hit a statue gargoyle, how do pacifists handle them? -Tjr 13:27, January 5, 2010 (UTC)

Either they'd have to get a pet with the "Hits monsters as a +1 weapon" intrinsic, or they'd have to get a pet that could wield weapons, and give it a +1 weapon. For the first option, the easiest pets to get are either baby dragons (from eggs), or certain minions (lawful ones in particular seem to mostly have that intrinsic). Other options of course include polymorph and taming. Unfortunately I can't find many pets that wield weapons which are easy to tame, though, but one sometimes acquires the random dwarf or gnome from a magic trap. -Ion frigate 18:21, January 5, 2010 (UTC)


Transfered from the old wiki: (--Tjr 12:32, 25 December 2010 (UTC))

Just figured out that a normal pick-axe seems to destroy statue gargoyle instantly. Oh you clever devs. -popscythe

Does this work if you give your pet a +0 dwarvish mattock? --Tjr
My wizzmode test seems to suggest this doesn't work at all; a +0 pick-axe couldn't hit it, and a +1 pick-axe did normal damage; same was true of a mattock. Perhaps whoever added that on the other wiki had a poisoned pick-axe/mattock? It will still hit even though they're immune to poison, and a character with high strength might be able to take out a statue gargoyle in one hit. In the meantime, I think I'll revert it; feel free to re-revert it if you prove me wrong. -Ion frigate 07:05, 26 December 2010 (UTC)

Wands and enchantment resistance

Transfered from the old wiki: (--Tjr 13:48, 24 January 2011 (UTC))

Magic also kills it, correct? My barbarian character with my starting weapons and a few useless junk weapons managed to kill one by fireing a wand of cold at it twice. Does it work for anyone else?

Yes, it should. Wands do not have any sort of enchantment. (The byte normally used for enchantment stores charges.) --Tjr 13:50, 24 January 2011 (UTC)