Stone to Flesh
I cast stone to flesh on a 2 stone golem statue and I got meatballs. Is this something Slashem specific or is there a random chance I will get meatballs anytime I do this?--Ndwolfwood 22:01, 15 December 2010 (UTC)
This is what stone to flesh says "Turning a statue into the creature it depicts. If a tame pet gets turned to stone, this will restore it to its original state. If the creature is of a genocided species, this won't work; the statue will be transformed into an appropriate corpse if possible, or remain unchanged if that monster cannot leave a corpse. Additionally, if the monster is considered vegetarian food (and hence not fleshy) the statue will be turned into a single meatball instead. If the statue is of a unique monster or a quest guardian it will reanimate as a disguised doppelganger instead of the real creature, unless the statue was created by stoning that creature."Ndwolfwood 22:52, 15 December 2010 (UTC)
This is what what the stone golem page says
"Casting stone to flesh on either the "animated" stone golem or its statue will change it into a flesh golem. Stoning this flesh golem will turn it back to a stone golem."
I've tested it three times now so I am going to change the entry for stone golem to state casting stone to flesh on its staute will create a single meatball.Ndwolfwood 22:54, 15 December 2010 (UTC)
- Stone golems are not fleshy, thus the statue becomes a meatball. It seems the entry for stone golem was simply incorrect. -- Qazmlpok 22:55, 15 December 2010 (UTC)
- Reading the source, it turns out stone to flesh converts a statue of a vegetarian monster into a single meatball regardless of size (Source:Zap.c#line1622), and most golems are defined as vegetarian (Source:Mondata.h#line182). Admittely, most players never eat stone golems, so their classification is not obvious.
- Just in case: polymorphing into a purple worm and eating a stone golem does not break vegan conduct.
- This isn't fully consistent with the mechanics of petrification. If you whack a killer bee with a cockatrice corpse, it may turn into a rock, which "animates" into a meatball. --Tjr 22:59, 15 December 2010 (UTC)
The fact a stone golem turns into a stone staute as opposed to a pile of rocks when slain dosen't seem consistent either. Is there a mythological or cultural reference for this similar to the clay golems being destroyed by cancelation due to the jewish mythology. I think the reason stone golem statues do not revert is so they can't be spammed for experience. Ndwolfwood 00:58, 16 December 2010 (UTC)
- That would be incredibly inconsistent, as there is nothing stopping one from using Spellbook of turn undead or a cockatrice corpse with Spellbook of stone to flesh to farm for experience. Adding a single limitation for stone golems would be pointless.
- my own baseless justifications for this behavior:
- Clay golems turn into rocks, stone golems do not because the stone golems are significantly sturdier. The clay falls apart, the stone stops moving.
- Stone golem statues do not turn into flesh golems because that would be a special case in handling the stone to flesh spell, and the dev team simply didn't consider it important enough to add the special case.
- Stone golems turn into a statue from being 'destroyed'; presumably they aren't in good enough shape afterwards to turn into a flesh golem.
- Additionally for the earlier comment on inconsistency with petrification; turning into a rock only occurs for the sufficiently small. Turning to stone is certainly not voluntary, I assume that the justification for tiny monsters breaking into rocks is that the resulting statue is too frail to stay intact. For the specific example of a killer bee, I'd say this is definitely expected behavior - you effectively have a floating rock that suddenly stops floating.
- Qazmlpok 02:25, 16 December 2010 (UTC)
- The code for special casing golems already exists. There is nothing to stop the DevTeam from fleshing out a function and calling it from two places. --Tjr 10:55, 16 December 2010 (UTC)