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aNetHack is my variant. It is on the conservative side, if only because of my lack of coding skills. It pursues similar goals to UnNetHack, GruntHack, and Slash'EM (yes, you read that right). Its mission statement is "Be interesting, but don't be Slash'EM Extended. Some highlights from the changelog:

  • Apply L's monster spells patch
  • Rogues can steal from monsters
  • Add harmonic scoring from monster kills
  • Incorporate shopkeeper services from Slash'EM
  • Allows monks to have jumping kicks
  • Add the dungeon overview patch
  • Add the convict patch