User:Tungtn/Physical damage analysis/Tourist
Note: Tourist strength starts lower than most roles and therefore will almost always be a bit lower on average, meaning slightly lower damage on average in the early and mid game.
Early game
+2 darts (thrown)
- thrown: no str bonus
- basic dart: +0
- multishot: x1 / x1 / x1
- unpoisoned/poison-resist
- small: 3 / 4 / 5
- large: 3 / 3.5 / 4
- poisoned
- small: 4 / 7.5 / 11
- large: 4 / 7 / 10
+0 dagger
- start str: +0
- unskilled dagger: -2
- small: 1 / 1.25 / 2
- large: 1 / 1 / 1
+0 short sword
- start str: +0
- unskilled short sword: -2
- small: 1 / 2 / 4
- large: 1 / 2.875 / 6
It's worth comparing the unskilled damage here to the regular damage in User:tungtn/Physical damage analysis/Common weapon damage which shows that advancing to basic to lose the -2 damage from unskilled boosts damage by a lot.
Tourists in the early game should favor weapons with high damage dice, in whatever form they come, since those weapons are the least impacted by the unskilled -2 damage penalty.
Mid game
Note: Using "start str" here instead of "18 str", since tourists are unlikely to get 18 str by the mid game.
+2 darts (thrown)
- thrown: no str bonus
- expert dart: +2 or +3 (DynaHack)
- multishot: x1 / x2 / x3
- NetHack
- unpoisoned/poison-resist
- small: 5 / 12 / 21
- large: 5 / 11 / 18
- poisoned (applied after other bonuses/penalties)
- small: 6 / 19 / 39
- large: 6 / 18 / 36
- unpoisoned/poison-resist
- DynaHack
- unpoisoned/poison-resist
- small: 6 / 14 / 24
- large: 6 / 13 / 21
- poisoned (applied after other bonuses/penalties)
- small: 7 / 21 / 42
- large: 7 / 20 / 39
- unpoisoned/poison-resist
+0 daggers (thrown)
- thrown: no str bonus
- expert dagger: +2 or +3 (DynaHack)
- multishot: x1 / x2 / x3
- NetHack
- small: 3 / 9 / 18
- large: 3 / 8 / 15
- DynaHack
- small: 4 / 11 / 21
- large: 4 / 10 / 18
+0 dwarvish mattock
- start str: +0 or +0 (x2 two-handed in DynaHack)
- basic pick-axe: +0
- small: 1 / 6.5 / 12
- large: 3 / 11.5 / 20
+0 long sword
- start str: +0
- basic long sword: +0
- small: 1 / 4.5 / 8
- large: 1 / 6.5 / 12
+0 unicorn horn
- start str: +0 or +0 (x2 two-handed in DynaHack)
- skilled unicorn horn: +1
- 2 / 7.5 / 13
+0 crysknife
- start str: +0
- skilled knife: +1
- 2 / 6.5 / 11
+0 silver saber (rare!)
- start str: +0
- skilled saber: +1
- non-silver: 2 / 5.5 / 9
- silver: 3 / 16 / 29
two-weapon +0 crysknife, +0 crysknife
- start str: +0
- applied twice for two-weapon
- skilled two-weapon, skilled knife: +0
- 2 / 11 / 20
two-weapon +0 silver saber, +0 silver saber (rare!)
- start str: +0
- applied twice for two-weapon
- skilled two-weapon, skilled saber: +0
- non-silver: 2 / 9 / 16
- silver: 4 / 30 / 56
Late game
+7 unicorn horn
- 18/** str: +6 or +12 (x2 two-handed in DynaHack)
- skilled unicorn horn: +1
- subtotal of bonuses: +7 or +13 (DynaHack)
- NetHack
- 15 / 20.5 / 26
- DynaHack
- 21 / 26.5 / 32
+7 crysknife
- 18/** str: +6
- skilled knife: +1
- subtotal of bonuses: +7
- 15 / 19.5 / 24
+7 darts (thrown)
- thrown: no str bonus
- expert dart: +2 or +3 (DynaHack)
- multishot: x1 / x2 / x3
- NetHack
- unpoisoned/poison-resist
- small: 10 / 22 / 36
- large: 10 / 21 / 33
- poisoned
- small: 11 / 29 / 54
- large: 11 / 28 / 51
- unpoisoned/poison-resist
- DynaHack
- unpoisoned/poison-resist
- small: 11 / 24 / 39
- large: 11 / 23 / 36
- poisoned
- small: 12 / 31 / 57
- large: 12 / 30 / 54
- unpoisoned/poison-resist
+7 silver daggers (thrown, rare!)
- thrown: no str bonus
- expert dagger: +2 or +3 (DynaHack)
- multishot: x1 / x2 / x3
- NetHack
- non-silver
- small: 10 / 23 / 39
- large: 10 / 22 / 36
- silver
- small: 11 / 44 / 99
- large: 11 / 43 / 96
- non-silver
- DynaHack
- non-silver
- small: 11 / 25 / 42
- large: 11 / 24 / 39
- silver
- small: 12 / 46 / 102
- large: 12 / 45 / 99
- non-silver
+7 silver saber
- 18/** str: +6
- skilled saber: +1
- subtotal of bonuses: +7
- non-silver: 15 / 18.5 / 22
- silver: 16 / 29 / 42
two-weapon +7 crysknife, +7 crysknife
- 18/** str: +6
- applied twice for two-weapon
- skilled two-weapon, skilled knife: +0
- subtotal of bonuses: +12
- 27 / 31.5 / 36
two-weapon +7 silver saber, +7 silver saber
- 18/** str: +6
- applied twice for two-weapon
- skilled two-weapon, skilled saber: +0
- subtotal of bonuses: +12
- non-silver: 28 / 35 / 42
- silver: 30 / 56 / 82
two-weapon +7 Grayswandir, +7 silver saber
- 18/** str: +6
- applied twice for two-weapon
- skilled two-weapon, skilled saber: +0
- subtotal of bonuses: +12
- non-silver: 36 / 46.5 / 57
- silver: 38 / 67.5 / 97
Late game damage breakdowns
+7 unicorn horn
20.5:
- +7 from enchantment
- +6 from 18/** strength
- +6.5 avg from unicorn horn base damage
- +1 from skilled unicorn horn skill
+7 poisoned darts
29/28 poison, 22/21 poison resist:
- +14 avg from enchantment
- +7 enchantment x2 multishot
- +7 avg from poison
- d6 poison x2 multishot
- +4/3 avg from dart base damage
- +4 avg from skill
- +2 from expert dart skill x2 multishot
two-weapon +7 Grayswandir, +7 silver saber
67.5 silver, 46.5 non-silver:
- +21 from enchantment
- +7 twice from Grayswandir
- +7 from silver saber
- +12 from 18/** strength
- +6 applies for both hits
- +21 avg from silver
- +10.5 avg silver bonus damage for both hits
- +9 avg from Grayswandir base damage
- +4.5 avg from silver saber base damage
- +0 from skill
- +0 from skilled two-weapon and skilled saber for both hits