User talk:Jonadab/ClassOverhaul
Comments on modified caveman proposal
I agree that the original proposed caveman restrictions are too harsh. I think a Caveman should still be capable of wishing and genocide, since they are too good to be removed entirely.
Shops are still usable by the Caveman, so no problem there. The caveman cannot #chat to aligned priests, except for the one in the Quest, so priest services are also still on the board for the most part (after reaching XL14, that is).
The flavor for wishing is as follows: a wish does not require you to verbalize "I wish for...", nor does it require you gesturing to an item. Instead, all the character needs to do is think really hard about what they wish to have more than anyone else. This means either that the Caveman can wish normally, or perhaps the Caveman can wish for any item they know in their discoveries list, with no restrictions for enchantment, erosionproofing, etc.
The flavor for genocide is similar. The Caveman only needs to imagine the monster they want to genocide, and it will be done (note that they can never get a blessed genocide). The exact mechanics of communicating to the character that they have the opportunity to genocide. If we still want to have a restriction on this, it can be limited to any monster the player has previously seen (or killed, which may be easier to implement since the game already tracks that.)
--Phol ende wodan (talk) 14:13, 18 October 2017 (UTC)