Zerth mantras
Revision as of 16:25, 22 May 2024 by ScienceBall (talk | contribs) (Stat requirements are only needed for initially learning mantras, not for benefitting from them afterwards)
In dNetHack and notdNetHack, a zerth mantra is a type of passive ability that is granted from two artifacts: The Sky Reflected and The Amalgamated Skies.
Description
For a particular mantra to be learnable, the sum of the character's intelligence and wisdom must exceed the listed value in the table below. Once the mantra is learned, its effect will be applied even if the stat requirement is no longer met.
Name | Stat requirement | Effect |
---|---|---|
Missiles of wrath | Sum > 21, Wisdom < 8, Sanity < 25 | Magic missile spell damage dice have +2 faces, dealing +1 damage per die on average. |
Scripture of steel | Sum > 23 | Pets get +1 AC, +1 to-hit, and +1 level on their monster magic resistance rolls. When wielding the Sky Reflected, the Silver Sky, or the Amalgamated Skies the PC gains an additional 1 + weapon enchantment to-hit. |
Submerge the Will | Sum > 27 | While you have spell protection, you take half damage from magical attacks. This stacks multiplicatively with half spell damage and vaul. Pets gain +10 monster magic resistance. |
Vilquar's eye | Sum > 29 | While you are invisible, monsters must roll magic resistance in order to sense your location. Ordinarily, monsters may sense an invisible PC via non-visual means or via see invisibility. |
Power of one | Sum > 31 | Gain 25 Strength when wielding the Sky Reflected, the Silver Sky, or the Amalgamated Skies. |
Balance in all things | Sum > 34 | While you have spell protection, if you are damaged by an attack all adjacent monsters take 8 damage. |
Work of patience | Sum > 37 | Pets get +8 to their XP threshold, allowing them to more easily reach higher levels. While you are 30th level the force bolt spell deals an additional 10d12 damage. |
Zerthimon's focus | Sum > 40 | Gith silver swords, including the Silver Sky and the Amalgamated Skies, have an increased chance to do bonus damage, based on your Sanity. The bonus is +15% above 95 Sanity, +10% above 90, +5% above 85, and +0% otherwise and stacks additively with the insight-based bonus damage rates. |
Strategy
Obtaining the missiles of wrath requires at most 7 Wisdom and at least 15 Intelligence, making it a challenging combination of stats to attain.
References
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