Wand of extra healing
Revision as of 06:34, 22 August 2019 by Bluescreenofdeath (talk | contribs) (Monsters zap themselves with it when low on health)
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Name | extra healing |
Appearance | random |
Base price | 300 zm |
Weight | 7 |
Type | beam |
Maximum charges | 13 |
Monster use | May be used defensively by monsters. |
The wand of extra healing is a wand added in SLASH'EM. Zapping yourself will heal 6d8 HP, up to the maximum, cure hallucination, and will exercise strength and constitution. Zapping a monster will heal 5d4 HP, +10 if the wand is blessed or cursed[1]. This means that a cursed wand of extra healing is more potent than an uncursed wand.
Messages
- You feel much better
- You zapped yourself with a wand of extra healing
- The bugs on the <floor> look healthier!
- You engraved with a wand of healing or a wand of extra healing
- Foo begins to look much better
- A monster was affected by a zapped wand of extra healing